[PATCH] sched_clock: Prevent callers from seeing half-updated data
sboyd at codeaurora.org
Tue Feb 11 01:49:24 EST 2014
On 02/07, John Stultz wrote:
> On 02/07/2014 02:22 PM, Stephen Boyd wrote:
> > On 02/07, Stephen Boyd wrote:
> >> If two sched_clock sources are registered we may end up in a
> >> situation where a call to sched_clock() may be accessing the
> >> epoch cycle count for the old counter and the cycle count for the
> >> new counter. This can lead to confusing results where
> >> sched_clock() values jump and then are reset to 0 (due to the way
> >> the registration function forces the epoch_ns to be 0). Fix this
> >> by reorganizing the registration function to hold the seqlock for
> >> as short a time as possible while we update the clock_data
> >> structure for a new counter and stop resetting the epoch_ns count
> >> to 0.
> > Hmm.. This won't properly accumulate time. We need to put
> > whatever time has elapsed into epoch_ns when we register the new
> > counter for this to work. I don't have a board with this
> > configuration but I'll send a v2 that should fix this. Hopefully
> > Will can test it.
> Also maybe clarify in the commit message that this is a result of not
> having the necessary locking in place in the registration code (likely
> due to it not really being required in the single clock case), just so
> Ingo and others have some more context as to why this is needed now and
> wasn't hit before.
Hmph... I already sent v2 before you replied. Is the commit text
good enough? I do mention that this is about two sched_clock
sources being registered.
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