[PATCH v2 1/7] clk: Add a generic clock infrastructure
Shawn Guo
shawn.guo at freescale.com
Sun Oct 23 08:55:56 EDT 2011
Hi Mike,
Some random comments/nits ...
On Thu, Sep 22, 2011 at 03:26:56PM -0700, Mike Turquette wrote:
> +struct clk *clk_register(const struct clk_hw_ops *ops, struct clk_hw *hw,
> + const char *name)
> +{
> + struct clk *clk;
> +
> + clk = kzalloc(sizeof(*clk), GFP_KERNEL);
> + if (!clk)
> + return NULL;
> +
> + INIT_HLIST_HEAD(&clk->children);
> + INIT_HLIST_NODE(&clk->child_node);
> +
The children and child_node are introduced in patch #2, and should not
be used in patch #1.
> + clk->name = name;
> + clk->ops = ops;
> + clk->hw = hw;
> + hw->clk = clk;
> +
> + /* Query the hardware for parent and initial rate */
> +
> + if (clk->ops->get_parent)
> + /* We don't to lock against prepare/enable here, as
> + * the clock is not yet accessible from anywhere */
/*
* Multiple line comments
*/
> + clk->parent = clk->ops->get_parent(clk->hw);
> +
> + if (clk->ops->recalc_rate)
> + clk->rate = clk->ops->recalc_rate(clk->hw);
> +
> +
One blank line is good enough.
> + return clk;
> +}
--
Regards,
Shawn
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