[PATCH v2 1/7] clk: Add a generic clock infrastructure

Shawn Guo shawn.guo at freescale.com
Sun Oct 23 08:55:56 EDT 2011


Hi Mike,

Some random comments/nits ...

On Thu, Sep 22, 2011 at 03:26:56PM -0700, Mike Turquette wrote:
> +struct clk *clk_register(const struct clk_hw_ops *ops, struct clk_hw *hw,
> +		const char *name)
> +{
> +	struct clk *clk;
> +
> +	clk = kzalloc(sizeof(*clk), GFP_KERNEL);
> +	if (!clk)
> +		return NULL;
> +
> +	INIT_HLIST_HEAD(&clk->children);
> +	INIT_HLIST_NODE(&clk->child_node);
> +
The children and child_node are introduced in patch #2, and should not
be used in patch #1.

> +	clk->name = name;
> +	clk->ops = ops;
> +	clk->hw = hw;
> +	hw->clk = clk;
> +
> +	/* Query the hardware for parent and initial rate */
> +
> +	if (clk->ops->get_parent)
> +		/* We don't to lock against prepare/enable here, as
> +		 * the clock is not yet accessible from anywhere */
/*
 * Multiple line comments
 */

> +		clk->parent = clk->ops->get_parent(clk->hw);
> +
> +	if (clk->ops->recalc_rate)
> +		clk->rate = clk->ops->recalc_rate(clk->hw);
> +
> +
One blank line is good enough.

> +	return clk;
> +}

-- 
Regards,
Shawn




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