[PATCH v3 1/4] GUI: Add a function to draw vertical/horizontal bars

Sascha Hauer s.hauer at pengutronix.de
Wed Jun 29 23:34:11 PDT 2016


On Mon, Jun 27, 2016 at 09:27:56PM -0700, Andrey Smirnov wrote:
> Add a function to draw solid vertical or horizontal bars.
> 
> Signed-off-by: Andrey Smirnov <andrew.smirnov at gmail.com>
> ---
> 
> Changes since v2:
> 
> 	- Negative coordinates now mean edge of the screen instead of
>           being a bug.

Applied, thanks

Sascha

> 
>  include/gui/graphic_utils.h |  3 +++
>  lib/gui/graphic_utils.c     | 29 +++++++++++++++++++++++++++++
>  2 files changed, 32 insertions(+)
> 
> diff --git a/include/gui/graphic_utils.h b/include/gui/graphic_utils.h
> index 231b3a9..279fdf9 100644
> --- a/include/gui/graphic_utils.h
> +++ b/include/gui/graphic_utils.h
> @@ -28,4 +28,7 @@ void gu_invert_area(struct fb_info *info, void *buf, int startx, int starty, int
>  void gu_screen_blit_area(struct screen *sc, int startx, int starty, int width,
>  		int height);
>  
> +void gu_fill_rectangle(struct screen *sc,
> +		       int x1, int y1, int x2, int y2,
> +		       u8 r, u8 g, u8 b, u8 a);
>  #endif /* __GRAPHIC_UTILS_H__ */
> diff --git a/lib/gui/graphic_utils.c b/lib/gui/graphic_utils.c
> index 2fe9fa3..d3f5cce 100644
> --- a/lib/gui/graphic_utils.c
> +++ b/lib/gui/graphic_utils.c
> @@ -336,3 +336,32 @@ void gu_screen_blit(struct screen *sc)
>  	if (info->screen_base_shadow)
>  		memcpy(info->screen_base, info->screen_base_shadow, sc->fbsize);
>  }
> +
> +void gu_fill_rectangle(struct screen *sc,
> +		       int x1, int y1, int x2, int y2,
> +		       u8 r, u8 g, u8 b, u8 a)
> +{
> +	int y;
> +	void *buf = gui_screen_render_buffer(sc);
> +
> +	x1 = max(0, x1);
> +	y1 = max(0, y1);
> +
> +	x2 = (x2 < 0) ? sc->info->xres - 1 : x2;
> +	y2 = (y2 < 0) ? sc->info->yres - 1 : y2;
> +
> +	if (x2 < x1)
> +		swap(x1, x2);
> +	if (y2 < y1)
> +		swap(y1, y2);
> +
> +	for(y = y1; y <= y2; y++) {
> +		int x;
> +		unsigned char *pixel = buf + y * sc->info->line_length +
> +			x1 * (sc->info->bits_per_pixel / 8);
> +		for(x = x1; x <= x2; x++) {
> +			gu_set_rgba_pixel(sc->info, pixel, r, g, b, a);
> +			pixel += sc->info->bits_per_pixel / 8;
> +		}
> +	}
> +}
> -- 
> 2.5.5
> 
> 
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