[PATCH v2 1/4] GUI: Add a function to draw vertical/horizontal bars
Sascha Hauer
s.hauer at pengutronix.de
Sun Jun 26 22:33:53 PDT 2016
On Thu, Jun 23, 2016 at 10:35:32PM -0700, Andrey Smirnov wrote:
> Add a function to draw solid vertical or horizontal bars.
>
> Signed-off-by: Andrey Smirnov <andrew.smirnov at gmail.com>
> ---
> include/gui/graphic_utils.h | 3 +++
> lib/gui/graphic_utils.c | 26 ++++++++++++++++++++++++++
> 2 files changed, 29 insertions(+)
>
> diff --git a/include/gui/graphic_utils.h b/include/gui/graphic_utils.h
> index 231b3a9..279fdf9 100644
> --- a/include/gui/graphic_utils.h
> +++ b/include/gui/graphic_utils.h
> @@ -28,4 +28,7 @@ void gu_invert_area(struct fb_info *info, void *buf, int startx, int starty, int
> void gu_screen_blit_area(struct screen *sc, int startx, int starty, int width,
> int height);
>
> +void gu_fill_rectangle(struct screen *sc,
> + int x1, int y1, int x2, int y2,
> + u8 r, u8 g, u8 b, u8 a);
> #endif /* __GRAPHIC_UTILS_H__ */
> diff --git a/lib/gui/graphic_utils.c b/lib/gui/graphic_utils.c
> index 2fe9fa3..c6c4373 100644
> --- a/lib/gui/graphic_utils.c
> +++ b/lib/gui/graphic_utils.c
> @@ -336,3 +336,29 @@ void gu_screen_blit(struct screen *sc)
> if (info->screen_base_shadow)
> memcpy(info->screen_base, info->screen_base_shadow, sc->fbsize);
> }
> +
> +void gu_fill_rectangle(struct screen *sc,
> + int x1, int y1, int x2, int y2,
> + u8 r, u8 g, u8 b, u8 a)
> +{
> + int y;
> + void *buf = gui_screen_render_buffer(sc);
> +
> + BUG_ON(x1 < 0 || y1 < 0 ||
> + x2 < 0 || y2 < 0);
Not sure if this should be a bug. How about cropping the rectangle to
the screen boundaries instead? The same test should be donw for the
lower right corner.
Sascha
> +
> + if (x2 < x1)
> + swap(x1, x2);
> + if (y2 < y1)
> + swap(y1, y2);
> +
> + for(y = y1; y <= y2; y++) {
> + int x;
> + unsigned char *pixel = buf + y * sc->info->line_length +
> + x1 * (sc->info->bits_per_pixel / 8);
> + for(x = x1; x <= x2; x++) {
> + gu_set_rgba_pixel(sc->info, pixel, r, g, b, a);
> + pixel += sc->info->bits_per_pixel / 8;
> + }
> + }
> +}
> --
> 2.5.5
>
>
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