[RFC PATCH v4 03/16] iommu/arm-smmu-v3: Add initial pSMMU realm viommu plumbing
Aneesh Kumar K.V
aneesh.kumar at kernel.org
Tue Sep 1 02:17:04 PDT 2026
Nicolin Chen <nicolinc at nvidia.com> writes:
> On Mon, Apr 27, 2026 at 02:23:31PM +0530, Aneesh Kumar K.V (Arm) wrote:
>> +static const struct iommufd_viommu_ops arm_realm_smmu_v3_ops = {
>> + .destroy = arm_realm_smmu_v3_destroy,
>> + .alloc_domain_nested = arm_vsmmu_alloc_domain_nested,
>> + .cache_invalidate = arm_vsmmu_cache_invalidate,
>
> I don't think realm vsmmu should include NS nested domain ops. I
> wonder if adding here is for some covert reason that prevents us
> from registering viommu/vdevice objects?
>
>> +static int arm_realm_smmu_v3_vdevice_init(struct iommufd_vdevice *vdev)
>> +{
>> + struct device *dev = iommufd_vdevice_to_device(vdev);
>> + struct arm_smmu_master *master = dev_iommu_priv_get(dev);
>> + // fixme which stream to pick
>> + /* At this moment, iommufd only supports PCI device that has one SID */
>> + struct arm_smmu_stream *stream = &master->streams[0];
>> + struct arm_smmu_device *smmu = master->smmu;
>> + unsigned long rmi_ret = 0;
>> + int ret;
>> +
>> + if (!smmu->realm_initialized)
>> + return -EINVAL;
>> +
>> + ret = rmi_psmmu_st_l2_create(smmu->base_phys,
>> + ALIGN_DOWN(stream->id, STRTAB_NUM_L2_STES),
>> + &rmi_ret);
>
> The "vdevice" is for a PSMMU stream table allocation..
>
>> +int arm_realm_smmu_v3_init(struct iommufd_viommu *viommu,
>> + const struct iommu_user_data *user_data)
>> +{
> [...]
>> +psmmu_activate:
>> + ret = rmi_psmmu_activate(smmu->base_phys, virt_to_phys(params),
>> + &rmi_ret);
>
> .. and the "viommu" is also for PSMMU activation...
>
>> +++ b/include/uapi/linux/iommufd.h
>> @@ -1055,6 +1055,7 @@ enum iommu_viommu_type {
>> IOMMU_VIOMMU_TYPE_DEFAULT = 0,
>> IOMMU_VIOMMU_TYPE_ARM_SMMUV3 = 1,
>> IOMMU_VIOMMU_TYPE_TEGRA241_CMDQV = 2,
>> + IOMMU_VIOMMU_TYPE_ARM_REALM_SMMUV3 = 3,
>
> .. and we demand userspace (VMM) to use IOMMU_VIOMMU_ALLOC ioctl,
> even if VMM does not actually expose a guest-level SMMU instance.
> Thus, no user_data.
>
> I can get the reasoning behind the flow using this viommu/vdevice.
>
> But, on the other hand, I can imagine that a Realm VSMMU would add
> a new flag with a user_data to this VIOMMU. Then, this flow would
> give some troubles to VMM (QEMU for example):
>
> - For VM with a guest-level SMMU, QEMU creates a realm instance
> where IOMMU_VIOMMU_TYPE_ARM_REALM_SMMUV3 (with vsmmu) can be
> allocated.
> - For VM w/o a guest-level SMMU, QEMU won't create such a realm
> instance, while still required to invoke the ioctl (w/o vsmmu).
>
> Taking a step back, I wonder if we really need to use iommufd for
> PSMMU activation and its stream table allocations?
>
> Here are some facts:
> - An iommufd has a ctx, that's one per VM. Similarly, a Realm
> has an RD.
> - For an RMI command that needs an RD, it makes sense to be per
> iommufd ctx, e.g. RMI_VSMMU_* or RMI_VDEV_* commands.
> - PSMMU commands are global; they don't need RD. So they don't
> seem necessary to tie to an iommufd ctx.
>
> Instead, could the PSMMU activation be done after RMI_PSMMU_INFO
> check? Is there any reason not to do that? A safer timing might
> be at the device assignment stage?
>
One of the reasons I added IOMMU_VIOMMU_TYPE_ARM_REALM_SMMUV3 was to
avoid creating a psmmu object when we are not using a PCI passthrough
VM. That is also the reason for all the refcounting around the psmmu
objects.
If we are okay with creating psmmu objects early, then I guess we can go
with the above approach.
>
> Speaking of which, RMI_PSMMU_ST_L2_CREATE doesn't seem necessary
> to be invoked in a vdevice context either. Maybe it should align
> with iommufd idev's lifecycle?
>
-aneesh
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