[PATCH v4 3/7] iommu/arm-smmu-v3: Introduce a per-domain arm_smmu_invs array
Jason Gunthorpe
jgg at nvidia.com
Fri Nov 7 17:01:53 PST 2025
On Fri, Nov 07, 2025 at 12:23:56PM -0800, Nicolin Chen wrote:
> On Fri, Nov 07, 2025 at 03:41:58PM -0400, Jason Gunthorpe wrote:
> > On Mon, Oct 27, 2025 at 11:54:17AM -0700, Nicolin Chen wrote:
> > > +struct arm_smmu_invs *arm_smmu_invs_merge(struct arm_smmu_invs *invs,
> > > + struct arm_smmu_invs *to_merge)
> > > +{
> > > + struct arm_smmu_invs *new_invs;
> > > + struct arm_smmu_inv *new;
> > > + size_t num_trashes = 0;
> > > + size_t num_adds = 0;
> > > + size_t i, j;
> > > +
> > > + for (i = j = 0; i != invs->num_invs || j != to_merge->num_invs;) {
> > > + int cmp = arm_smmu_invs_cmp(invs, i, to_merge, j);
> > > +
> > > + /* Skip any unwanted trash entry */
> > > + if (cmp < 0 && !refcount_read(&invs->inv[i].users)) {
> >
> > Do we need cmp < 0 here and in all these other similar ifs? Can't we
> > just fully ignore trash entries no matter how they cmopare to the
> > other list?
>
> The index "i" might overflow in case of cmp > 1. So, if we don't
> check cmp, we'd need to check "i != invs->num_invs" instead.
>
> > If cmp ==0 and we do num_trash++ then the next iteration will see j
> > ass cmp > 1 so it will do num_adds++ and the two will cancel out.
>
> Yea, cmp == 0 should work with an additional iteration.
>
> Perhaps we can do this:
>
> + int cmp;
> +
> + /* Skip any trash entry */
> + if (i != invs->num_invs && !refcount_read(&invs->inv[i].users)) {
> + num_trashes++;
> + i++;
> + continue;
> + }
> +
> + cmp = arm_smmu_invs_cmp(invs, i, to_merge, j);
>
> And I will fix the other two places too.
Mm, now I see why you did it OK, I do think the above is clearer..
Jason
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