[PATCH v3 0/3] arm64/sve: Trivial optimisation for 128 bit SVE vectors

Will Deacon will at kernel.org
Wed May 26 15:15:40 PDT 2021


On Wed, 12 May 2021 16:11:28 +0100, Mark Brown wrote:
> This series is a combination of factoring out some duplicated code and a
> very minor optimisation to the performance of handling converting FPSIMD
> state to SVE in the live registers for 128 bit SVE vectors.
> 
> v3:
>  - Tweak comment.
> v2:
>  - Combine P and FFR flushing into a single macro.
> 
> [...]

Applied to arm64 (for-next/sve), thanks!

[1/3] arm64/sve: Split _sve_flush macro into separate Z and predicate flushes
      https://git.kernel.org/arm64/c/483dbf6a3590
[2/3] arm64/sve: Use the sve_flush macros in sve_load_from_fpsimd_state()
      https://git.kernel.org/arm64/c/c9f6890bca11
[3/3] arm64/sve: Skip flushing Z registers with 128 bit vectors
      https://git.kernel.org/arm64/c/ad4711f962e0

Cheers,
-- 
Will

https://fixes.arm64.dev
https://next.arm64.dev
https://will.arm64.dev



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