[PATCH v3 0/3] arm64/sve: Trivial optimisation for 128 bit SVE vectors

Catalin Marinas catalin.marinas at arm.com
Fri May 14 04:03:22 PDT 2021


On Wed, May 12, 2021 at 04:11:28PM +0100, Mark Brown wrote:
> This series is a combination of factoring out some duplicated code and a
> very minor optimisation to the performance of handling converting FPSIMD
> state to SVE in the live registers for 128 bit SVE vectors.
> 
> v3:
>  - Tweak comment.
> v2:
>  - Combine P and FFR flushing into a single macro.
> 
> Mark Brown (3):
>   arm64/sve: Split _sve_flush macro into separate Z and predicate
>     flushes
>   arm64/sve: Use the sve_flush macros in sve_load_from_fpsimd_state()
>   arm64/sve: Skip flushing Z registers with 128 bit vectors

I acked v2, hadn't noticed v3 was out. So here it is again:

Acked-by: Catalin Marinas <catalin.marinas at arm.com>



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