arch: arm: bpf: Converting cBPF to eBPF for arm 32 bit

Shubham Bansal illusionist.neo at gmail.com
Tue Feb 7 23:29:29 PST 2017


Anybody willing to take swing at my following comments ?

On Wed, Feb 1, 2017 at 6:31 PM, Shubham Bansal
<illusionist.neo at gmail.com> wrote:
> Hi Kees & Daniel,
>
> On Tue, Jan 31, 2017 at 09:44:56AM -0800, Kees Cook wrote:
>> >> > 1.) Currently, as eBPF uses 64 bit registers, I am mapping 64 bit eBPF
>> >> > registers with 32 bit arm registers which looks wrong to me. Do anybody
>> >> > have some idea about how to map eBPF->arm 32 bit registers ?
>> >>
>> >> I was going to say "look at the x86 32-bit implementation." ... But
>> >> there isn't one. :( I'm going to guess that there isn't a very good
>> >> answer here. I assume you'll have to build some kind of stack scratch
>> >> space to load/save.
>> >
>> >
>> > Now I see why nobody has implemented eBPF JIT for the 32 bit systems. I
>> > think its very difficult to implement it without any complications and
>> > errors.
>>
>> Yeah, that does seem to make it much more difficult.
> I was thinking of first implementing only instructions with 32 bit
> register operands. It will hugely decrease the surface area of eBPF
> instructions that I have to cover for the first patch.
>
> So, What I am thinking is something like this :
>
> - bpf_mov r0(64),r1(64) will be JITed like this :
> - ar1(32) <- r1(64). Convert/Mask 64 bit ebpf register(r1) value into 32
> bit and store it in arm register(ar1).
> - Do MOV ar0(32),ar1(32) as an ARM instruction.
> - ar0(32) -> r0(64). Zero Extend the ar0 32 bit register value
> and store it in 64 bit ebpf register r0.
>
> - Similarly, For all BPF_ALU class instructions.
> - For BPF_ADD, I will mask the addition result to 32 bit only.
>  I am not sure, Overflow might be a problem.
> - For BPF_SUB, I will mask the subtraction result to 32 bit only.
>  I am not sure, Underflow might be problem.
> - For BPF_MUL, similar to BPF_ADD. Overflow Problem ?
> - For BPF_DIV, 32 bit masking should be fine, I guess.
> - For BPF_OR, BPF_AND, BPF_XOR, BPF_LSH, BPF_RSH, BPF_MOD 32 bit
>  masking should be fine.
> - For BPF_NEG and BPF_ARSH, might be a problem because of the sign bit.
> - For BPF_END, 32 bit masking should work fine.
>  Let me know if any of the above point is wrong or need your suggestion.
>
> - Although, for ALU instructions, there is a big problem of register
>   flag manipulations. Generally, architecture's ABI takes care of this
>   part but as we are doing 64 bit Instructions emulation(kind of) on 32
>   bit machine, it needs to be done manually. Does that sound correct ?
>
> - I am not JITing BPF_ALU64 class instructions as of now. As we have to
>   take care of atomic instructions and race conditions with these
>   instruction which looks complicated to me as of now. Will try to figure out
>   this part and implement it later. Currently, I will just let it be
>   interpreted by the ebpf interpreter.
>
> - For BPF_JMP class, I am assuming that, although eBPF is 64 bit ABI,
>   the address pointers on 32 bit arch like arm will be of 32 bit only.
>   So, for BPF_JMP, masking the 64 bit destination address to 32 bit
>   should do the trick and no address will be corrupted in this way. Am I
>   correct to assume this ?
>   Also, I need to check for address getting out of the allowed memory
>   range.
>
> - For BPF_LD, BPF_LDX, BPF_ST and BPF_STX class instructions, I am
>   assuming the same thing as above - All addresses and pointers are 32
>   bit - which can be taken care just by maksing the eBPF register
>   values. Does that sound correct ?
>   Also, I need to check for the address overflow, address getting out
>   of the allowed memory range and things like that.
>
>> > Do you have any code references for me to take a look? Otherwise, I think
>> > its not possible for me to implement it without using any reference.
>>
>> I don't know anything else, no.
>
> I think, I will give it a try. Otherwise, my last 1 month which I used
> to read about eBPF, eBPF linux code and arm32 ABI would be a complete
> waste.
>
>> >>
>> >>
>> >> > 2.) Also, is my current mapping good enough to make the JIT fast enough
>> >> > ?
>> >> > because as you might know, eBPF JIT mostly depends on 1-to-1 mapping of
>> >> > its instructions with native instructions.
>> >>
>> >> I don't know -- it might be tricky with needing to deal with 64-bit
>> >> registers. But if you can make it faster than the non-JIT, it should
>> >> be a win. :) Yay assembly.
>
> Well, As I mentioned above about my thinking towards the implementation,
> I am not sure it would be faster than non-JIT or even correct for that matter.
> It might be but I don't think I have enough knowledge to benchmark the
> implementation as of now.
>
>
> -Shubham Bansal

-Shubham



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