[PATCH v2 3/4] touchscreen: colibri-vf50-ts: Add touchscreen support for Colibri VF50
Dmitry Torokhov
dmitry.torokhov at gmail.com
Fri Jul 17 16:42:42 PDT 2015
Hi Sanchayan,
On Thu, Jul 16, 2015 at 08:43:21PM +0530, Sanchayan Maity wrote:
> The Colibri Vybrid VF50 module supports 4-wire touchscreens using
> FETs and ADC inputs. This driver uses the IIO consumer interface
> and relies on the vf610_adc driver based on the IIO framework.
This looks pretty good, thank you. Just a few comments below.
>
> Signed-off-by: Sanchayan Maity <maitysanchayan at gmail.com>
> ---
> drivers/input/touchscreen/Kconfig | 12 +
> drivers/input/touchscreen/Makefile | 1 +
> drivers/input/touchscreen/colibri-vf50-ts.c | 451 ++++++++++++++++++++++++++++
> 3 files changed, 464 insertions(+)
> create mode 100644 drivers/input/touchscreen/colibri-vf50-ts.c
>
> diff --git a/drivers/input/touchscreen/Kconfig b/drivers/input/touchscreen/Kconfig
> index 80f6386..28948ca 100644
> --- a/drivers/input/touchscreen/Kconfig
> +++ b/drivers/input/touchscreen/Kconfig
> @@ -1027,4 +1027,16 @@ config TOUCHSCREEN_ZFORCE
> To compile this driver as a module, choose M here: the
> module will be called zforce_ts.
>
> +config TOUCHSCREEN_COLIBRI_VF50
> + tristate "Toradex Colibri on board touchscreen driver"
> + depends on GPIOLIB && IIO && VF610_ADC
> + help
> + Say Y here if you have a Colibri VF50 and plan to use
> + the on-board provided 4-wire touchscreen driver.
> +
> + If unsure, say N.
> +
> + To compile this driver as a module, choose M here: the
> + module will be called colibri_vf50_ts.
> +
> endif
> diff --git a/drivers/input/touchscreen/Makefile b/drivers/input/touchscreen/Makefile
> index 44deea7..93746a0 100644
> --- a/drivers/input/touchscreen/Makefile
> +++ b/drivers/input/touchscreen/Makefile
> @@ -84,3 +84,4 @@ obj-$(CONFIG_TOUCHSCREEN_W90X900) += w90p910_ts.o
> obj-$(CONFIG_TOUCHSCREEN_SX8654) += sx8654.o
> obj-$(CONFIG_TOUCHSCREEN_TPS6507X) += tps6507x-ts.o
> obj-$(CONFIG_TOUCHSCREEN_ZFORCE) += zforce_ts.o
> +obj-$(CONFIG_TOUCHSCREEN_COLIBRI_VF50) += colibri-vf50-ts.o
> diff --git a/drivers/input/touchscreen/colibri-vf50-ts.c b/drivers/input/touchscreen/colibri-vf50-ts.c
> new file mode 100644
> index 0000000..eb16bdc
> --- /dev/null
> +++ b/drivers/input/touchscreen/colibri-vf50-ts.c
> @@ -0,0 +1,451 @@
> +/* Copyright 2015 Toradex AG
> + *
> + * Toradex Colibri VF50 Touchscreen driver
> + *
> + * Originally authored by Stefan Agner for 3.0 kernel
> + *
> + * This program is free software; you can redistribute it and/or modify
> + * it under the terms of the GNU General Public License as published by
> + * the Free Software Foundation; either version 2 of the License, or
> + * (at your option) any later version.
> + */
> +
> +#include <dt-bindings/gpio/gpio.h>
Why?
> +#include <linux/delay.h>
> +#include <linux/err.h>
> +#include <linux/gpio.h>
> +#include <linux/iio/consumer.h>
> +#include <linux/iio/types.h>
> +#include <linux/input.h>
> +#include <linux/interrupt.h>
> +#include <linux/kernel.h>
> +#include <linux/module.h>
> +#include <linux/of_gpio.h>
Is not used as far as I can see.
> +#include <linux/pinctrl/consumer.h>
> +#include <linux/platform_device.h>
> +#include <linux/slab.h>
> +#include <linux/types.h>
> +
> +#define DRIVER_NAME "colibri-vf50-ts"
> +#define DRV_VERSION "1.0"
> +
> +#define VF_ADC_MAX ((1 << 12) - 1)
> +
> +#define COLI_TOUCH_MIN_DELAY_US 1000
> +#define COLI_TOUCH_MAX_DELAY_US 2000
> +
> +static int min_pressure = 200;
> +
> +struct vf50_touch_device {
> + struct platform_device *pdev;
> + struct input_dev *ts_input;
> + struct workqueue_struct *ts_workqueue;
> + struct work_struct ts_work;
> + struct iio_channel *channels;
> + struct gpio_desc *gpio_xp;
> + struct gpio_desc *gpio_xm;
> + struct gpio_desc *gpio_yp;
> + struct gpio_desc *gpio_ym;
> + struct gpio_desc *gpio_pen_detect;
> + struct gpio_desc *gpio_pen_detect_pullup;
> + int pen_irq;
> + bool stop_touchscreen;
> +};
> +
> +/*
> + * Enables given plates and measures touch parameters using ADC
> + */
> +static int adc_ts_measure(struct iio_channel *channel,
> + struct gpio_desc *plate_p, struct gpio_desc *plate_m)
> +{
> + int i, value = 0, val = 0;
> + int ret;
> +
> + gpiod_set_value(plate_p, 1);
> + gpiod_set_value(plate_m, 1);
> +
> + usleep_range(COLI_TOUCH_MIN_DELAY_US, COLI_TOUCH_MAX_DELAY_US);
> +
> + for (i = 0; i < 5; i++) {
> + ret = iio_read_channel_raw(channel, &val);
> + if (ret < 0)
> + return -EINVAL;
> +
> + value += val;
> + }
> +
> + value /= 5;
> +
> + gpiod_set_value(plate_p, 0);
> + gpiod_set_value(plate_m, 0);
> +
> + return value;
> +}
> +
> +/*
> + * Enable touch detection using falling edge detection on XM
> + */
> +static void vf50_ts_enable_touch_detection(struct vf50_touch_device *vf50_ts)
> +{
> + /* Enable plate YM (needs to be strong GND, high active) */
> + gpiod_set_value(vf50_ts->gpio_ym, 1);
> +
> + /*
> + * Let the platform mux to idle state in order to enable
> + * Pull-Up on GPIO
> + */
> + pinctrl_pm_select_idle_state(&vf50_ts->pdev->dev);
> +}
> +
> +/*
> + * ADC touch screen sampling worker function
> + */
> +static void vf50_ts_work(struct work_struct *ts_work)
> +{
> + struct vf50_touch_device *vf50_ts = container_of(ts_work,
> + struct vf50_touch_device, ts_work);
> + struct device *dev = &vf50_ts->pdev->dev;
> + int val_x, val_y, val_z1, val_z2, val_p = 0;
> + bool discard_val_on_start = true;
> +
> + while (!vf50_ts->stop_touchscreen) {
> + /* X-Direction */
> + val_x = adc_ts_measure(&vf50_ts->channels[0],
> + vf50_ts->gpio_xp, vf50_ts->gpio_xm);
> + if (val_x < 0)
> + continue;
> +
> + /* Y-Direction */
> + val_y = adc_ts_measure(&vf50_ts->channels[1],
> + vf50_ts->gpio_yp, vf50_ts->gpio_ym);
> + if (val_y < 0)
> + continue;
> +
> + /*
> + * Touch pressure
> + * Measure on XP/YM
> + */
> + val_z1 = adc_ts_measure(&vf50_ts->channels[2],
> + vf50_ts->gpio_yp, vf50_ts->gpio_xm);
> + if (val_z1 < 0)
> + continue;
> + val_z2 = adc_ts_measure(&vf50_ts->channels[3],
> + vf50_ts->gpio_yp, vf50_ts->gpio_xm);
> + if (val_z2 < 0)
> + continue;
> +
> + /* Validate signal (avoid calculation using noise) */
> + if (val_z1 > 64 && val_x > 64) {
> + /*
> + * Calculate resistance between the plates
> + * lower resistance means higher pressure
> + */
> + int r_x = (1000 * val_x) / VF_ADC_MAX;
> +
> + val_p = (r_x * val_z2) / val_z1 - r_x;
> +
> + } else {
> + val_p = 2000;
> + }
> +
> + val_p = 2000 - val_p;
> + dev_dbg(dev, "Measured values: x: %d, y: %d, z1: %d, z2: %d, "
> + "p: %d\n", val_x, val_y, val_z1, val_z2, val_p);
> +
> + /*
> + * If touch pressure is too low, stop measuring and reenable
> + * touch detection
> + */
> + if (val_p < min_pressure || val_p > 2000)
> + break;
> +
> + /*
> + * The pressure may not be enough for the first x and the
> + * second y measurement, but, the pressure is ok when the
> + * driver is doing the third and fourth measurement. To
> + * take care of this, we drop the first measurement always.
> + */
> + if (discard_val_on_start) {
> + discard_val_on_start = false;
> + } else {
> + /*
> + * Report touch position and sleep for
> + * next measurement
> + */
> + input_report_abs(vf50_ts->ts_input,
> + ABS_X, VF_ADC_MAX - val_x);
> + input_report_abs(vf50_ts->ts_input,
> + ABS_Y, VF_ADC_MAX - val_y);
> + input_report_abs(vf50_ts->ts_input,
> + ABS_PRESSURE, val_p);
> + input_report_key(vf50_ts->ts_input, BTN_TOUCH, 1);
> + input_sync(vf50_ts->ts_input);
> + }
> +
> + msleep(10);
> + }
> +
> + /* Report no more touch, reenable touch detection */
> + input_report_abs(vf50_ts->ts_input, ABS_PRESSURE, 0);
> + input_report_key(vf50_ts->ts_input, BTN_TOUCH, 0);
> + input_sync(vf50_ts->ts_input);
> +
> + vf50_ts_enable_touch_detection(vf50_ts);
> +
> + /* Wait for the pull-up to be stable on high */
> + msleep(10);
> +
> + /* Reenable IRQ to detect touch */
> + enable_irq(vf50_ts->pen_irq);
> +
> + dev_dbg(dev, "Reenabled touch detection interrupt\n");
> +}
> +
> +static irqreturn_t vf50_ts_touched(int irq, void *dev_id)
> +{
> + struct vf50_touch_device *vf50_ts = (struct vf50_touch_device *)dev_id;
> + struct device *dev = &vf50_ts->pdev->dev;
> +
> + dev_dbg(dev, "Touch detected, start worker thread\n");
> +
> + disable_irq_nosync(irq);
> +
> + /* Disable the touch detection plates */
> + gpiod_set_value(vf50_ts->gpio_ym, 0);
> +
> + /* Let the platform mux to default state in order to mux as ADC */
> + pinctrl_pm_select_default_state(dev);
> +
> + queue_work(vf50_ts->ts_workqueue, &vf50_ts->ts_work);
If you convert this to a threaded interrupt you won't need to
disable/reenable interrupt or queue work. You should also be able to use
gpiod_set_value_cansleep() extending the range of ways the controller
could be connected to systems.
> +
> + return IRQ_HANDLED;
> +}
> +
> +static int vf50_ts_open(struct input_dev *dev_input)
> +{
> + int ret;
> + struct vf50_touch_device *touchdev = input_get_drvdata(dev_input);
> + struct device *dev = &touchdev->pdev->dev;
> +
> + dev_dbg(dev, "Input device %s opened, starting touch detection\n",
> + dev_input->name);
> +
> + touchdev->stop_touchscreen = false;
> +
> + ret = gpiod_direction_output(touchdev->gpio_xp, 0);
> + if (ret) {
> + dev_err(dev, "Could not set gpio xp as output %d\n", ret);
> + return ret;
> + }
> +
> + ret = gpiod_direction_output(touchdev->gpio_xm, 0);
> + if (ret) {
> + dev_err(dev, "Could not set gpio xm as output %d\n", ret);
> + return ret;
> + }
> +
> + ret = gpiod_direction_output(touchdev->gpio_yp, 0);
> + if (ret) {
> + dev_err(dev, "Could not set gpio yp as output %d\n", ret);
> + return ret;
> + }
> +
> + ret = gpiod_direction_output(touchdev->gpio_ym, 0);
> + if (ret) {
> + dev_err(dev, "Could not set gpio ym as output %d\n", ret);
> + return ret;
> + }
> +
> + ret = gpiod_direction_input(touchdev->gpio_pen_detect);
> + if (ret) {
> + dev_err(dev,
> + "Could not set gpio pen detect as input %d\n", ret);
> + return ret;
> + }
> +
> + ret = gpiod_direction_input(touchdev->gpio_pen_detect_pullup);
> + if (ret) {
> + dev_err(dev,
> + "Could not set pen detect pullup as input %d\n", ret);
> + return ret;
> + }
I do not see this GPIO being actually used...
> +
> + /* Mux detection before request IRQ, wait for pull-up to settle */
> + vf50_ts_enable_touch_detection(touchdev);
> + msleep(10);
> +
> + touchdev->pen_irq = gpiod_to_irq(touchdev->gpio_pen_detect);
> + if (touchdev->pen_irq < 0) {
> + dev_err(dev, "Unable to get IRQ for GPIO\n");
> + return touchdev->pen_irq;
> + }
> +
> + ret = request_irq(touchdev->pen_irq, vf50_ts_touched,
> + IRQF_TRIGGER_FALLING, "touch detected", touchdev);
> + if (ret < 0) {
> + dev_err(dev, "Unable to request IRQ %d\n", touchdev->pen_irq);
> + return ret;
> + }
I'd rather we did most initialization in probe() so that -EPROBE_DEFER
would get handled properly.
> +
> + return 0;
> +}
> +
> +static void vf50_ts_close(struct input_dev *dev_input)
> +{
> + struct vf50_touch_device *touchdev = input_get_drvdata(dev_input);
> + struct device *dev = &touchdev->pdev->dev;
> +
> + free_irq(touchdev->pen_irq, touchdev);
> +
> + touchdev->stop_touchscreen = true;
> +
> + /* Wait until touchscreen thread finishes any possible remnants. */
> + cancel_work_sync(&touchdev->ts_work);
> +
> + dev_dbg(dev, "Input device %s closed, disable touch detection\n",
> + dev_input->name);
> +}
> +
> +static inline int vf50_ts_get_gpiod(struct device *dev,
> + struct gpio_desc **gpio_d, const char *con_id)
> +{
> + int ret;
> +
> + *gpio_d = devm_gpiod_get(dev, con_id);
> + if (IS_ERR(*gpio_d)) {
> + ret = PTR_ERR(*gpio_d);
> + dev_err(dev, "Could not get gpio_%s %d\n", con_id, ret);
> + return ret;
> + }
> +
> + return 0;
> +}
> +
> +static int vf50_ts_probe(struct platform_device *pdev)
> +{
> + struct device *dev = &pdev->dev;
> + struct device_node *node = dev->of_node;
> + struct vf50_touch_device *touchdev;
> + struct input_dev *input;
> + int ret = 0;
Personal preference: can we call this "error"? Also no need to
gratuitously initialize it to 0.
> +
> + if (!node) {
> + dev_err(dev, "Device does not have associated DT data\n");
> + return -EINVAL;
So what? I do not see you using of_node anywhere.
> + }
> +
> + touchdev = devm_kzalloc(dev, sizeof(*touchdev), GFP_KERNEL);
> + if (touchdev == NULL)
> + return -ENOMEM;
> +
> + input = devm_input_allocate_device(dev);
> + if (!input) {
> + dev_err(dev, "Failed to allocate TS input device\n");
> + ret = -ENOMEM;
> + return ret;
> + }
> +
> + platform_set_drvdata(pdev, touchdev);
> +
> + touchdev->pdev = pdev;
> +
> + input->name = DRIVER_NAME;
> + input->id.bustype = BUS_HOST;
> + input->dev.parent = dev;
> + input->open = vf50_ts_open;
> + input->close = vf50_ts_close;
> +
> + _set_bit(EV_ABS, input->evbit);
> + _set_bit(EV_KEY, input->evbit);
> + _set_bit(BTN_TOUCH, input->keybit);
> + input_set_abs_params(input, ABS_X, 0, VF_ADC_MAX, 0, 0);
> + input_set_abs_params(input, ABS_Y, 0, VF_ADC_MAX, 0, 0);
> + input_set_abs_params(input, ABS_PRESSURE, 0, VF_ADC_MAX, 0, 0);
> +
> + touchdev->ts_input = input;
> + input_set_drvdata(input, touchdev);
> + ret = input_register_device(input);
> + if (ret) {
> + dev_err(dev, "Failed to register input device\n");
> + return ret;
> + }
> +
> + ret = vf50_ts_get_gpiod(dev, &touchdev->gpio_xp, "xp");
> + if (ret)
> + return ret;
> +
> + ret = vf50_ts_get_gpiod(dev, &touchdev->gpio_xm, "xm");
> + if (ret)
> + return ret;
> +
> + ret = vf50_ts_get_gpiod(dev, &touchdev->gpio_yp, "yp");
> + if (ret)
> + return ret;
> +
> + ret = vf50_ts_get_gpiod(dev, &touchdev->gpio_ym, "ym");
> + if (ret)
> + return ret;
> +
> + ret = vf50_ts_get_gpiod(dev, &touchdev->gpio_pen_detect,
> + "pen-detect");
> + if (ret)
> + return ret;
> +
> + ret = vf50_ts_get_gpiod(dev, &touchdev->gpio_pen_detect_pullup,
> + "pen-pullup");
> + if (ret)
> + return ret;
> +
> + INIT_WORK(&touchdev->ts_work, vf50_ts_work);
> + touchdev->ts_workqueue = create_singlethread_workqueue("vf50-ts-touch");
> +
> + if (!touchdev->ts_workqueue) {
> + ret = PTR_ERR(touchdev->ts_workqueue);
> + dev_err(dev,
> + "Failed creating vf50-ts-touch workqueue %d\n", ret);
> + return ret;
> + }
This should go away with the threaded IRQ.
> +
> + touchdev->channels = iio_channel_get_all(dev);
> + if (IS_ERR(touchdev->channels))
> + return PTR_ERR(touchdev->channels);
> +
> + dev_info(dev, "Attached colibri-vf50-ts driver successfully\n");
Please drop, you should see message from input core about the new device
already.
> +
> + return 0;
> +}
> +
> +static int vf50_ts_remove(struct platform_device *pdev)
> +{
> + struct vf50_touch_device *touchdev = platform_get_drvdata(pdev);
> +
> + destroy_workqueue(touchdev->ts_workqueue);
> + iio_channel_release_all(touchdev->channels);
> +
> + return 0;
> +}
> +
> +static const struct of_device_id vf50_touch_of_match[] = {
> + { .compatible = "toradex,vf50-touchctrl", },
> + { }
> +};
> +MODULE_DEVICE_TABLE(of, vf50_touch_of_match);
> +
> +static struct platform_driver __refdata vf50_touch_driver = {
Why do you need __refdata?
> + .driver = {
> + .name = "toradex,vf50_touchctrl",
> + .of_match_table = vf50_touch_of_match,
> + },
> + .probe = vf50_ts_probe,
> + .remove = vf50_ts_remove,
> + .prevent_deferred_probe = false,
Deferrals are enabled by default.
> +};
> +
> +module_platform_driver(vf50_touch_driver);
> +
> +module_param(min_pressure, int, 0600);
> +MODULE_PARM_DESC(min_pressure, "Minimum pressure for touch detection");
I'd rather let userspace figure out what it recognizes as valid touch.
> +MODULE_AUTHOR("Sanchayan Maity");
> +MODULE_DESCRIPTION("Colibri VF50 Touchscreen driver");
> +MODULE_LICENSE("GPL v2");
> +MODULE_VERSION(DRV_VERSION);
Thanks.
--
Dmitry
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