[PATCH v2 2/4] arm64: defer reloading a task's FPSIMD state to userland resume
Catalin Marinas
catalin.marinas at arm.com
Fri Feb 21 12:48:55 EST 2014
On Wed, Feb 05, 2014 at 05:13:36PM +0000, Ard Biesheuvel wrote:
> diff --git a/arch/arm64/include/asm/fpsimd.h b/arch/arm64/include/asm/fpsimd.h
> index 7807974b49ee..f7e70f3f1eb7 100644
> --- a/arch/arm64/include/asm/fpsimd.h
> +++ b/arch/arm64/include/asm/fpsimd.h
> @@ -37,6 +37,8 @@ struct fpsimd_state {
> u32 fpcr;
> };
> };
> + /* the id of the last cpu to have restored this state */
> + unsigned int last_cpu;
Just "cpu" is enough.
> };
>
> #if defined(__KERNEL__) && defined(CONFIG_COMPAT)
> @@ -61,6 +63,8 @@ void fpsimd_set_task_state(struct fpsimd_state *state);
> struct user_fpsimd_state *fpsimd_get_user_state(struct task_struct *t);
> void fpsimd_set_user_state(struct task_struct *t, struct user_fpsimd_state *st);
>
> +void fpsimd_reload_fpstate(void);
> +
> #endif
>
> #endif
> diff --git a/arch/arm64/include/asm/thread_info.h b/arch/arm64/include/asm/thread_info.h
> index 720e70b66ffd..4a1ca1cfb2f8 100644
> --- a/arch/arm64/include/asm/thread_info.h
> +++ b/arch/arm64/include/asm/thread_info.h
> @@ -100,6 +100,7 @@ static inline struct thread_info *current_thread_info(void)
> #define TIF_SIGPENDING 0
> #define TIF_NEED_RESCHED 1
> #define TIF_NOTIFY_RESUME 2 /* callback before returning to user */
> +#define TIF_FOREIGN_FPSTATE 3 /* CPU's FP state is not current's */
> #define TIF_SYSCALL_TRACE 8
> #define TIF_POLLING_NRFLAG 16
> #define TIF_MEMDIE 18 /* is terminating due to OOM killer */
> @@ -112,10 +113,11 @@ static inline struct thread_info *current_thread_info(void)
> #define _TIF_SIGPENDING (1 << TIF_SIGPENDING)
> #define _TIF_NEED_RESCHED (1 << TIF_NEED_RESCHED)
> #define _TIF_NOTIFY_RESUME (1 << TIF_NOTIFY_RESUME)
> +#define _TIF_FOREIGN_FPSTATE (1 << TIF_FOREIGN_FPSTATE)
> #define _TIF_32BIT (1 << TIF_32BIT)
>
> #define _TIF_WORK_MASK (_TIF_NEED_RESCHED | _TIF_SIGPENDING | \
> - _TIF_NOTIFY_RESUME)
> + _TIF_NOTIFY_RESUME | _TIF_FOREIGN_FPSTATE)
>
> #endif /* __KERNEL__ */
> #endif /* __ASM_THREAD_INFO_H */
> diff --git a/arch/arm64/kernel/entry.S b/arch/arm64/kernel/entry.S
> index 39ac630d83de..80464e2fb1a5 100644
> --- a/arch/arm64/kernel/entry.S
> +++ b/arch/arm64/kernel/entry.S
> @@ -576,7 +576,7 @@ fast_work_pending:
> str x0, [sp, #S_X0] // returned x0
> work_pending:
> tbnz x1, #TIF_NEED_RESCHED, work_resched
> - /* TIF_SIGPENDING or TIF_NOTIFY_RESUME case */
> + /* TIF_SIGPENDING, TIF_NOTIFY_RESUME or TIF_FOREIGN_FPSTATE case */
> ldr x2, [sp, #S_PSTATE]
> mov x0, sp // 'regs'
> tst x2, #PSR_MODE_MASK // user mode regs?
> diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
> index eeb003f54ad0..239c8162473f 100644
> --- a/arch/arm64/kernel/fpsimd.c
> +++ b/arch/arm64/kernel/fpsimd.c
> @@ -39,6 +39,23 @@ void fpsimd_save_state(struct fpsimd_state *state);
> void fpsimd_load_state(struct fpsimd_state *state);
>
> /*
> + * In order to reduce the number of times the fpsimd state is needlessly saved
> + * and restored, keep track here of which task's userland owns the current state
> + * of the FPSIMD register file.
> + *
> + * This percpu variable points to the fpsimd_state.last_cpu field of the task
> + * whose FPSIMD state was most recently loaded onto this cpu. The last_cpu field
> + * itself contains the id of the cpu onto which the task's FPSIMD state was
> + * loaded most recently. So, to decide whether we can skip reloading the FPSIMD
> + * state, we need to check
> + * (a) whether this task was the last one to have its FPSIMD state loaded onto
> + * this cpu
> + * (b) whether this task may have manipulated its FPSIMD state on another cpu in
> + * the meantime
> + */
> +static DEFINE_PER_CPU(unsigned int *, fpsimd_last_task);
This can simply be struct fpsimd_state * to avoid &st->last_cpu. Also
rename to fpsimd_state_last.
> +
> +/*
> * Trapped FP/ASIMD access.
> */
> void do_fpsimd_acc(unsigned int esr, struct pt_regs *regs)
> @@ -76,36 +93,84 @@ void do_fpsimd_exc(unsigned int esr, struct pt_regs *regs)
>
> void fpsimd_thread_switch(struct task_struct *next)
> {
> - /* check if not kernel threads */
> - if (current->mm)
> + /*
> + * The thread flag TIF_FOREIGN_FPSTATE conveys that the userland FPSIMD
> + * state belonging to the current task is not present in the registers
> + * but has (already) been saved to memory in order for the kernel to be
> + * able to go off and use the registers for something else. Therefore,
> + * we must not (re)save the register contents if this flag is set.
> + */
> + if (current->mm && !test_thread_flag(TIF_FOREIGN_FPSTATE))
> fpsimd_save_state(¤t->thread.fpsimd_state);
> - if (next->mm)
> - fpsimd_load_state(&next->thread.fpsimd_state);
> +
> + if (next->mm) {
> + /*
> + * If we are switching to a task whose most recent userland
> + * FPSIMD contents are already in the registers of *this* cpu,
> + * we can skip loading the state from memory. Otherwise, set
> + * the TIF_FOREIGN_FPSTATE flag so the state will be loaded
> + * upon the next entry of userland.
I would say "return" instead of "entry" (we enter the kernel and return
to user space ;)).
> + */
> + struct fpsimd_state *st = &next->thread.fpsimd_state;
> +
> + if (__get_cpu_var(fpsimd_last_task) == &st->last_cpu
> + && st->last_cpu == smp_processor_id())
> + clear_ti_thread_flag(task_thread_info(next),
> + TIF_FOREIGN_FPSTATE);
> + else
> + set_ti_thread_flag(task_thread_info(next),
> + TIF_FOREIGN_FPSTATE);
> + }
> }
I'm still trying to get my head around why we have 3 different type of
checks for this (fpsimd_last_task, last_cpu and TIF). The code seems
correct but I wonder whether we can reduce this to 2 checks?
--
Catalin
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