moving Tegra30 to the common clock framework

Turquette, Mike mturquette at ti.com
Mon May 7 12:12:47 EDT 2012


On Mon, May 7, 2012 at 8:39 AM, Stephen Warren <swarren at wwwdotorg.org> wrote:
> On 05/06/2012 06:03 PM, Mike Turquette wrote:
>> On 20120503-19:13, Peter De Schrijver wrote:
>>> Hi,
>>>
>>> I started looking into what would be needed to move our tegra30 clock code
>>> to the common clock framework. The tegra30 clocktree is rather flat. Basically
>>> there are a bunch of sources (13 PLLs, external audio clocks, osc and 32Khz)
>>> and peripheral clocks which have a mux (with 4 or more inputs), a divider and
>>> a gate. So almost every peripheral clock can have multiple parents.
>>>
>>> Some questions:
>>>
>>> 1) should these peripheral clocks be modelled as 3 different clocks
>>>    (mux -> divider -> gate) or would it be better to make a new clock type for
>>>    this?
>>>
>>
>> That is really for you to decide.  If the semantics of the existing mux,
>> divider and gate in drivers/clk/clk-*.c work well for you then I think
>> the answer is "yes".  There is infrastructure for register-access
>> locking in those common types which might help your complex clocks.
>>
>> Thanks to the parent rate propagation stuff in clk_set_rate it should be
>> possible for your drivers to only be aware of the gate and call
>> clk_set_rate on only that clock, which propagates up to the divider and,
>> if necessary, again propagates up to the mux.
>>
>> I encourage you to try that first.  But if you find the semantics of
>> those basic clock types aren't cutting it for you then you must create a
>> type which is platform-specific.
>
> A lot of these mux/divider/gate clocks go out to peripherals, whose
> drivers want to call both clk_set_rate() and clk_en/disable() on the clock.
>
> There's only 1 clock reaching the peripheral in HW, so the driver should
> only call clk_get() once, and similarly the DT should only provide a
> single clock to the driver.
>

Sounds good so far.

> Given the mux->divider->gate clock construction, that clock would
> presumably be the gate object. clk_en/disable() clearly work there, but
> is clk_set_rate() intended to propagate up the chain until it can be
> satisfied, i.e. does the gate clock object's set_rate() op simply call
> the parent's set_rate() op?
>

Only if you set the CLK_SET_RATE_PARENT flag on the children.  Take
the following example sub-tree:

mux
 |
div
 |
gate

If gate does NOT have CLK_SET_RATE_PARENT set in struct clk->flags
then clk_set_rate will do nothing (since it does not implement a
.set_rate callback).  If the flag is set then the framework will kick
the rate request up to the parent, 'div'.  Div implements a .set_rate
callback and may or may not set the CLK_SET_RATE_PARENT flag.  Having
a .set_rate implemenation does preclude one from propagating the rate
change up the tree, so it is possible to adjust the divider to a new
rate AND still kick the rate change request up to the parent, 'mux'.
In your case 'mux' should probably not set CLK_SET_RATE_PARENT and the
propagation will end there.  'mux' might implement a re-parenting
operation as part of it's .set_rate implementation.

This is covered fairly well in Documentation/clk.txt

> If the order were instead mux->gate->divider, would it be correct for
> enable/disable to propagate from the divider to the gate?
>

Correct.  Order doesn't matter.  Even in the absence of a
.prepare/.enable callback the framework will still propagate these
changes as part of typical use-counting rules.

>>> 2) how to define the default parent? in many cases the hw reset value isn't
>>>    a very sensible choice, so the kernel probably needs to set a parent of
>>>    many of them if we don't want to rely on bootloader configuration.
>>
>> The only related thing handled at the framework level is _discovery_ of
>> the parent during clock registration/initialization.  If you don't trust
>> the bootloader and want to set things up as soon as possible (a wise
>> move) then I suggest you do so from your platform clock code at the same
>> time that you register your clocks with the framework.  Something like:
>>
>>       struct clk *c;
>>       c = clk_register(...);
>>       if (IS_ERR(c))
>>               omg_fail();
>>       clk_set_parent(c, b);
>>
>> Where 'b' is a parent of 'c'.  Register your clock tree top-down and you
>> can re-parent as you go.
>
> I'm hoping we can represent this in device tree somehow, so that
> individual boards can set the clock tree up differently depending on
> their needs (e.g. Tegra20 doesn't have quite enough PLLs, so sometimes a
> particular PLL will be used to generate the 2nd display's pixel clock,
> whereas on other boards it may be used for some peripherals). So, we'd
> like to describe this in DT.
>
> It seems like it'd be pretty common to want the kernel to fully
> initialize the clock tree, and to do this from device tree, so perhaps
> this might evolve into a common (part of) a cross-SoC clock binding, or
> some kind of utility function that parsed a clock-tree-init-table from DT?

As long as the configuration of your clocks can be expressed by the
existing clk api, e.g. clk_prepare / clk_enable / clk_set_rate /
clk_set_parent, then I think it would be easy to define a format
whereby the clock is configured immediately after being registered.
Essentially it would do what I outline in my original email above, but
the configuration could be encoded into DT.

Any platform-specific clock configuration (bits that aren't obviously
expressed by the clk.h api) will be harder to configure through
generic DT bindings.

Regards,
Mike



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