[PATCH 2/2] clk: Move init fields from clk to clk_hw
Saravana Kannan
skannan at codeaurora.org
Tue Mar 20 16:06:34 EDT 2012
On 03/20/2012 11:10 AM, Sascha Hauer wrote:
> On Tue, Mar 20, 2012 at 10:18:14PM +0800, Shawn Guo wrote:
>> On Tue, Mar 20, 2012 at 10:40:31AM +0100, Sascha Hauer wrote:
>> ...
>>> I am using these functions and don't need a static array, I just call
>>> the functions with the desired parameters.
>>>
>> With this patch getting in, you do not have to use them then. I feel
>> a static array will be much more readable than a long list of function
>> calls with a long list of hardcoded arguments to each.
>
> I'm also not a fan of long argument lists; a divider like defined in my
> tree takes 5 arguments, a gate 4 and a mux 6. While 6 is already at the
> border I think it's still acceptable.
>
> What I like in terms of readability is one line per clock which makes
> for quite short clock files.
It certainly makes for short clock files, but it's definitely less
readable that the expanded struct. For the original author the "one line
per clock" looks readable since they wrote it. But for someone looking
at the code to modify it, the expanded one would be much easier to read.
Also, you can always declare your own macro if you really want to follow
the one line approach.
> So when we use structs to initialize the clocks we'll probably have
> something like this:
>
> static struct clk_divider somediv = {
> .reg = CCM_BASE + 0x14,
> .width = 3,
> .shift = 17,
> .lock =&ccm_lock,
> .hw.parent = "someotherdiv",
> .hw.flags = CLK_SET_RATE_PARENT,
> };
Taken from your patches:
imx_clk_mux("spll_sel", CCM_CSCR, 17, 1, spll_sel_clks,
ARRAY_SIZE(spll_sel_clks));
Compare the struct to the one line call. Now tell me, what does "1"
represent? No clue. But in the struct, I can immediately tell what each
one of the parameters are.
Anyway, my patch certainly isn't forcing you to use multiple lines. So,
hopefully this won't be a point of contention.
> This will make a 4000 line file out of a 500 line file. Now when for
> some reason struct clk_divider changes we end with big patches. If the
> clk core gets a new fancy CLK_ flag which we want to have then again
> we end up with big patches. Then there's also the possibility that
> someone finds out that .lock and .hw.flags are common to all dividers
> and comes up with a #define DEFINE_CLK_DIVIDER again to share common
> fields.
This patch won't prevent you from doing any of that. You can still
create macros for that (there are already one for that). Also, what you
are pointing out is a bigger problem for the current clk_register()
function since you might have to change the no. of params of all the
callers even if a new field is optional.
> All this can be solved when we introduce a small wrapper function and
> use it in the clock files:
>
> static inline struct clk *imx_clk_divider(const char *name, const char *parent,
> void __iomem *reg, u8 shift, u8 width)
> {
> return clk_register_divider(NULL, name, parent, CLK_SET_RATE_PARENT,
> reg, shift, width, 0,&imx_ccm_lock);
> }
>
> It decouples us from the structs used by the clock framework, we can
> add our preferred flags and still can share common fields like the lock.
>
> While this was not the intention when I first converted from struct
> initializers to function initializers I am confident that it will make
> a good job.
Now I'm confused -- it's not clear if you are leaning towards my patch
or away from it?
I also think we are talking about issues orthogonal to my patch. I don't
think my patch prevents you from doing any of this as long as you are up
for wrapper fns or macros.
-Saravana
--
Sent by an employee of the Qualcomm Innovation Center, Inc.
The Qualcomm Innovation Center, Inc. is a member of the Code Aurora Forum.
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