[RFC,PATCH 1/3] Add a common struct clk
Richard Zhao
richard.zhao at freescale.com
Thu Feb 10 05:03:19 EST 2011
On Thu, Feb 10, 2011 at 09:21:14AM +1300, Ryan Mallon wrote:
> On 02/09/2011 07:41 PM, Jeremy Kerr wrote:
>
> Hi Jeremy,
>
> Couple more comments below.
>
> ~Ryan
>
[...]
> > +int clk_enable(struct clk *clk)
> > +{
> > + unsigned long flags;
> > + int ret = 0;
> > +
> > + spin_lock_irqsave(&clk->enable_lock, flags);
>
> WARN_ON(clk->prepare_count == 0); ?
>
> > + if (clk->enable_count == 0 && clk->ops->enable)
> > + ret = clk->ops->enable(clk);
>
> Does it make sense to have a clock with no enable function which still
> returns success from clk_enable? Do we have any platforms which have
> NULL clk_enable functions?
>
> I think that for enable/disable at least we should require platforms to
> provide functions and oops if they have failed to do so. In the rare
> case that a platform doesn't need to do anything for enable/disable they
> can just supply empty functions.
It's possible to be NULL. So are set_rate/get_rate.
Ideally, if it's NULL:
prepare/unprepare: only call parent's prepare/unprepare
enable/disable: only call parent's enable/disable
set_rate: fail
get_rate: reture parent's get_rate
set_parent: fail
get_parent: fail
Thanks
Richard
>
> > +
> > + if (!ret)
> > + clk->enable_count++;
> > + spin_unlock_irqrestore(&clk->enable_lock, flags);
> > +
> > + return ret;
> > +}
> > +EXPORT_SYMBOL_GPL(clk_enable);
> > +
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