[PATCH v2] Input: keyboard - add device tree bindings for simple key matrixes
Dmitry Torokhov
dmitry.torokhov at gmail.com
Thu Dec 29 17:05:15 EST 2011
Hi Olof,
On Thu, Dec 29, 2011 at 10:42:26AM -0800, Olof Johansson wrote:
> This adds a simple device tree binding for simple key matrix data.
>
> Changes since v1:
> * Removed samsung-style binding support
> * Added linux,fn-keymap and linux,fn-key optional properties
>
This looks very reasonable to me, a few comments though.
> Signed-off-by: Olof Johansson <olof at lixom.net>
> ---
> .../devicetree/bindings/input/matrix-keymap.txt | 25 ++++++
> drivers/input/keyboard/Makefile | 1 +
> drivers/input/keyboard/keymap.c | 78 ++++++++++++++++++++
> include/linux/input/matrix_keypad.h | 34 +++++----
> 4 files changed, 123 insertions(+), 15 deletions(-)
> create mode 100644 Documentation/devicetree/bindings/input/matrix-keymap.txt
> create mode 100644 drivers/input/keyboard/keymap.c
>
> diff --git a/Documentation/devicetree/bindings/input/matrix-keymap.txt b/Documentation/devicetree/bindings/input/matrix-keymap.txt
> new file mode 100644
> index 0000000..480ca46
> --- /dev/null
> +++ b/Documentation/devicetree/bindings/input/matrix-keymap.txt
> @@ -0,0 +1,25 @@
> +For matrix keyboards there are two kinds of layout bindings using
> +linux key codes.
> +
> +Required properties:
> +- compatible: "matrix-keyboard-controller"
> +- linux,keymap: an array of 3-cell entries containing the equivalent
> + of the three separate properties above: row, column and linux
> + key-code.
> +
> +Optional properties:
> +- linux,fn-keymap: A separate array of 3-cell entries similar to
> + linux,keymap but only to be used when the function key modifier is
> + active. This is used for keyboards that have a software-based modifier
> + key for 'Fn' but that need to describe the custom layout that should
> + be used when said modifier key is active.
> +
> +- linux,fn-key: a 2-cell entry containing the < row column > of the
> + function modifier key used to switch to the above linux,fn-keymap
> + layout.
> +
> +Example:
> + linux,keymap = < 0 3 2
> + 0 4 5 >;
> + linux,fn-key = < 2 1 >;
> + linux,fn-keymap = < 0 3 1 >;
> diff --git a/drivers/input/keyboard/Makefile b/drivers/input/keyboard/Makefile
> index df7061f..83e6eed 100644
> --- a/drivers/input/keyboard/Makefile
> +++ b/drivers/input/keyboard/Makefile
> @@ -4,6 +4,7 @@
>
> # Each configuration option enables a list of files.
>
> +obj-$(CONFIG_INPUT_KEYBOARD) += keymap.o
I do not think we should restrict it keyboard devices only; there could
be users in input/misc as well, so I'd rather have it as
drivers/input/matrix-keymap.c
I'd start with just matrix_keyboard_of_build_keymap() there and moved
matrix_keypad_build_keymap() as a follow-up patch as drivers using it
should 'select' it.
> obj-$(CONFIG_KEYBOARD_ADP5520) += adp5520-keys.o
> obj-$(CONFIG_KEYBOARD_ADP5588) += adp5588-keys.o
> obj-$(CONFIG_KEYBOARD_ADP5589) += adp5589-keys.o
> diff --git a/drivers/input/keyboard/keymap.c b/drivers/input/keyboard/keymap.c
> new file mode 100644
> index 0000000..80d1074
> --- /dev/null
> +++ b/drivers/input/keyboard/keymap.c
> @@ -0,0 +1,78 @@
> +#include <linux/kernel.h>
> +#include <linux/types.h>
> +#include <linux/input.h>
> +#include <linux/of.h>
> +#include <linux/input/matrix_keypad.h>
> +#include <linux/export.h>
> +#include <linux/gfp.h>
> +#include <linux/slab.h>
> +
> +void matrix_keypad_build_keymap(const struct matrix_keymap_data *keymap_data,
> + unsigned int row_shift,
> + unsigned short *keymap, unsigned long *keybit)
> +{
> + int i;
> +
> + for (i = 0; i < keymap_data->keymap_size; i++) {
> + unsigned int key = keymap_data->keymap[i];
> + unsigned int row = KEY_ROW(key);
> + unsigned int col = KEY_COL(key);
> + unsigned short code = KEY_VAL(key);
> +
> + keymap[MATRIX_SCAN_CODE(row, col, row_shift)] = code;
> + __set_bit(code, keybit);
> + }
> + __clear_bit(KEY_RESERVED, keybit);
> +}
> +EXPORT_SYMBOL_GPL(matrix_keypad_build_keymap);
> +
> +#ifdef CONFIG_OF
> +struct matrix_keymap_data *
Instead of allocating keymap data why don't we populate keymap and
keybits directly, like matrix_keypad_build_keymap() does?
> +matrix_keyboard_of_fill_keymap(struct device_node *np)
> +{
> + struct matrix_keymap_data *kd;
> + struct device_node *knp;
> + int proplen = 0, i;
> + u32 *keymap, row, col, key_code;
Let's fail safely if np is NULL.
> + const __be32 *prop = of_get_property(np, "linux,keymap", &proplen);
> +
> + if (!of_device_is_compatible(np, "matrix-keyboard-controller"))
> + return NULL;
> +
> + kd = kmalloc(sizeof(*kd), GFP_KERNEL);
> + if (!kd)
> + return NULL;
> + kd->keymap_size = proplen / 3;
Validate that proplen % 3 == 0?
> +
> + keymap = kzalloc(kd->keymap_size * sizeof(u32), GFP_KERNEL);
> + if (!keymap) {
> + kfree(kd);
> + return NULL;
> + }
> +
> + kd->keymap = keymap;
> +
> + for (i = 0; i < kd->keymap_size; i++){
> + /* property format is < row column keycode > */
> + row = be32_to_cpup(prop++);
> + col = be32_to_cpup(prop++);
> + key_code = be32_to_cpup(prop++);
> + *keymap++ = KEY(row, col, key_code);
> + }
> +
> + /* FIXME: Need to add handling of the linux,fn-keymap property here */
> +
> + return kd;
> +}
> +EXPORT_SYMBOL_GPL(matrix_keyboard_of_fill_keymap);
> +
> +void matrix_keyboard_of_free_keymap(const struct matrix_keymap_data *kd)
> +{
> + if (!kd)
> + return;
> + if (kd->keymap)
> + kfree(kd->keymap);
If we decide to keep allocating kd then checking kd->keymap before
freeing is not necessary.
> + kfree(kd);
> +}
> +EXPORT_SYMBOL_GPL(matrix_keyboard_of_free_keymap);
> +#endif
> diff --git a/include/linux/input/matrix_keypad.h b/include/linux/input/matrix_keypad.h
> index fe7c4b9..ac999c6 100644
> --- a/include/linux/input/matrix_keypad.h
> +++ b/include/linux/input/matrix_keypad.h
> @@ -3,6 +3,7 @@
>
> #include <linux/types.h>
> #include <linux/input.h>
> +#include <linux/of.h>
>
> #define MATRIX_MAX_ROWS 32
> #define MATRIX_MAX_COLS 32
> @@ -87,23 +88,26 @@ struct matrix_keypad_platform_data {
> * an array of keycodes that is suitable for using in a standard matrix
> * keyboard driver that uses row and col as indices.
> */
> +void matrix_keypad_build_keymap(const struct matrix_keymap_data *keymap_data,
> + unsigned int row_shift,
> + unsigned short *keymap, unsigned long *keybit);
> +
> +#ifdef CONFIG_OF
> +struct matrix_keymap_data *
> +matrix_keyboard_of_fill_keymap(struct device_node *np);
> +
> +void matrix_keyboard_of_free_keymap(const struct matrix_keymap_data *kd);
> +#else
> +static inline struct matrix_keymap_data *
> +matrix_keyboard_of_fill_keymap(struct device_node *np)
> +{
> + return NULL;
> +}
> +
> static inline void
> -matrix_keypad_build_keymap(const struct matrix_keymap_data *keymap_data,
> - unsigned int row_shift,
> - unsigned short *keymap, unsigned long *keybit)
> +matrix_keyboard_of_free_keymap(const struct matrix_keymap_data *kd)
> {
> - int i;
> -
> - for (i = 0; i < keymap_data->keymap_size; i++) {
> - unsigned int key = keymap_data->keymap[i];
> - unsigned int row = KEY_ROW(key);
> - unsigned int col = KEY_COL(key);
> - unsigned short code = KEY_VAL(key);
> -
> - keymap[MATRIX_SCAN_CODE(row, col, row_shift)] = code;
> - __set_bit(code, keybit);
> - }
> - __clear_bit(KEY_RESERVED, keybit);
> }
> +#endif
>
> #endif /* _MATRIX_KEYPAD_H */
> --
> 1.7.8.GIT
>
--
Dmitry
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