[PATCH v2 2/3] state: don't keep pointers to device tree nodes
Michael Olbrich
m.olbrich at pengutronix.de
Thu Sep 15 23:43:39 PDT 2016
Caching pointers to device tree nodes or is not save. The barebox internal
device tree may be changed by loading a new device tree or through fixup
handlers. As a result, the node may be deleted and replaced with a new one.
Keep a copy of the full path instead and resolve the node as needed.
Signed-off-by: Michael Olbrich <m.olbrich at pengutronix.de>
---
Changes since v1:
- First patch split into two patches
common/state/state.c | 19 ++++++++++++-------
common/state/state.h | 2 +-
2 files changed, 13 insertions(+), 8 deletions(-)
diff --git a/common/state/state.c b/common/state/state.c
index 9b1d4edef132..0c329cd67548 100644
--- a/common/state/state.c
+++ b/common/state/state.c
@@ -202,15 +202,19 @@ struct device_node *state_to_node(struct state *state,
enum state_convert conv)
{
struct device_node *child;
- struct device_node *root;
+ struct device_node *root, *state_root;
int ret;
- root = of_new_node(parent, state->root->name);
+ state_root = of_find_node_by_path(state->of_path);
+ if (!state_root)
+ return ERR_PTR(-ENODEV);
+
+ root = of_new_node(parent, state_root->name);
ret = of_property_write_u32(root, "magic", state->magic);
if (ret)
goto out;
- for_each_child_of_node(state->root, child) {
+ for_each_child_of_node(state_root, child) {
ret = state_convert_node_variable(state, child, root, "", conv);
if (ret)
goto out;
@@ -234,7 +238,7 @@ int state_from_node(struct state *state, struct device_node *node, bool create)
if (create) {
conv = STATE_CONVERT_FROM_NODE_CREATE;
- state->root = node;
+ state->of_path = xstrdup(node->full_name);
state->magic = magic;
} else {
conv = STATE_CONVERT_FROM_NODE;
@@ -291,7 +295,7 @@ static int of_state_fixup(struct device_node *root, void *ctx)
int ret;
phandle phandle;
- node = of_find_node_by_path_from(root, state->root->full_name);
+ node = of_find_node_by_path_from(root, state->of_path);
if (node) {
/* replace existing node - it will be deleted later */
parent = node->parent;
@@ -299,7 +303,7 @@ static int of_state_fixup(struct device_node *root, void *ctx)
char *of_path, *c;
/* look for parent, remove last '/' from path */
- of_path = xstrdup(state->root->full_name);
+ of_path = xstrdup(state->of_path);
c = strrchr(of_path, '/');
if (!c)
return -ENODEV;
@@ -406,6 +410,7 @@ void state_release(struct state *state)
list_del(&state->list);
unregister_device(&state->dev);
state_backend_free(&state->backend);
+ free(state->of_path);
free(state);
}
@@ -545,7 +550,7 @@ struct state *state_by_node(const struct device_node *node)
struct state *state;
list_for_each_entry(state, &state_list, list) {
- if (state->root == node)
+ if (!strcmp(state->of_path, node->full_name))
return state;
}
diff --git a/common/state/state.h b/common/state/state.h
index f930d06195b2..7b3e49512e37 100644
--- a/common/state/state.h
+++ b/common/state/state.h
@@ -94,7 +94,7 @@ struct state {
struct list_head list; /* Entry to enqueue on list of states */
struct device_d dev;
- struct device_node *root;
+ char *of_path;
const char *name;
uint32_t magic;
--
2.8.1
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