A poor maintainer's problem

Artem Bityutskiy dedekind1 at gmail.com
Wed Nov 5 23:09:16 PST 2014


On Wed, 2014-11-05 at 22:05 +0100, Robert Jarzmik wrote:
> "Keller, Jacob E" <jacob.e.keller at intel.com> writes:
> 
> > I believe that Aiaiai tries to re-use the same trees in order to conserve space?
> >
> > Are you running jobs in parallel or serial? If we can isolate exactly why
> > objects are being kept around, maybe we can determine a way to refactor so that
> > we don't keep this data if it's no longer useful, and thus we can shrink the
> > size of required disk space.
> 
> Hi Jake,
> 
> In serial, one after another.
> 
> And as far as I understand aiaiai-test-patchset, it does:
> 	for defconfig in $defconfigs; do
> 		test_configuration "$defconfig"
> And test_configuration does :
> 	aiaiai-make-kernel $verbose $sparse $smatch $cppcheck $coccinelle -o
>         "$obj1" ...
>        	aiaiai-make-kernel $verbose $sparse $smatch $cppcheck $coccinelle -o
>         "$obj2" ...
> And there is no rm anywhere around.
> 
> I was wondering if at the end of test_configuration I could add a :
> 	rm -rf "$obj1" "$obj2"
> 

One of the trees is then used for the bisectability test AFAIR. Patches
are applied one-by-one and compiled with one of the objX trees.

So it sounds like you can optimize it and have only one objX at a time,
not 2.





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