[PATCH v2] media: rkisp1: Reduce min_queued_buffers to 0
Hans Verkuil
hverkuil at xs4all.nl
Tue Oct 29 01:26:58 PDT 2024
On 29/10/2024 08:01, Jacopo Mondi wrote:
> Hi Laurent
>
> On Mon, Oct 28, 2024 at 08:39:36PM +0200, Laurent Pinchart wrote:
>> On Mon, Oct 28, 2024 at 06:08:18PM +0100, Jacopo Mondi wrote:
>>> On Mon, Oct 28, 2024 at 06:21:41PM +0200, Laurent Pinchart wrote:
>>>> On Mon, Oct 28, 2024 at 04:48:55PM +0100, Hans Verkuil wrote:
>>>>> On 28/10/2024 16:30, Jacopo Mondi wrote:
>>>>>> On Mon, Oct 28, 2024 at 04:02:13PM +0100, Hans Verkuil wrote:
>>>>>>> On 28/10/2024 15:35, Jacopo Mondi wrote:
>>>>>>>> There apparently is no reason to require 3 queued buffers to call
>>>>>>>> streamon() for the RkISP1 as the driver operates with a scratch buffer
>>>>>>>> where frames can be directed to if there's no available buffer provided
>>>>>>>> by userspace.
>>>>>>>>
>>>>>>>> Reduce the number of required buffers to 0 to allow applications to
>>>>>>>> operate by queueing capture buffers on-demand.
>>>>>>>>
>>>>>>>> Tested with libcamera, by operating with a single capture request. The
>>>>>>>> same request (and associated capture buffer) gets recycled once
>>>>>>>> completed. This of course causes a frame rate drop but doesn't hinder
>>>>>>>> operations.
>>>>>>>>
>>>>>>>> Signed-off-by: Jacopo Mondi <jacopo.mondi at ideasonboard.com>
>>>>>>>> ---
>>>>>>>> The first version of this patch set min_queued_buffers to 1, but setting it
>>>>>>>> to 0 doesn't compromise operations and it's even better as it allows application
>>>>>>>> to queue buffers to the capture devices on-demand. If a buffer is not provided
>>>>>>>> to the DMA engines, image data gets directed to the driver's internal scratch
>>>>>>>> buffer.
>>>>>>>> ---
>>>>>>>> drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c | 4 +---
>>>>>>>> 1 file changed, 1 insertion(+), 3 deletions(-)
>>>>>>>>
>>>>>>>> diff --git a/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c b/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c
>>>>>>>> index 2bddb4fa8a5c..5fcf9731f41b 100644
>>>>>>>> --- a/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c
>>>>>>>> +++ b/drivers/media/platform/rockchip/rkisp1/rkisp1-capture.c
>>>>>>>> @@ -35,8 +35,6 @@
>>>>>>>> #define RKISP1_SP_DEV_NAME RKISP1_DRIVER_NAME "_selfpath"
>>>>>>>> #define RKISP1_MP_DEV_NAME RKISP1_DRIVER_NAME "_mainpath"
>>>>>>>>
>>>>>>>> -#define RKISP1_MIN_BUFFERS_NEEDED 3
>>>>>>>> -
>>>>>>>> enum rkisp1_plane {
>>>>>>>> RKISP1_PLANE_Y = 0,
>>>>>>>> RKISP1_PLANE_CB = 1,
>>>>>>>> @@ -1563,7 +1561,7 @@ static int rkisp1_register_capture(struct rkisp1_capture *cap)
>>>>>>>> q->ops = &rkisp1_vb2_ops;
>>>>>>>> q->mem_ops = &vb2_dma_contig_memops;
>>>>>>>> q->buf_struct_size = sizeof(struct rkisp1_buffer);
>>>>>>>> - q->min_queued_buffers = RKISP1_MIN_BUFFERS_NEEDED;
>>>>>>>> + q->min_queued_buffers = 0;
>>>>>>>
>>>>>>> You can probably just drop this since the vb2_queue struct is zeroed when it
>>>>>>> is allocated. So no need to set it to 0.
>>>>>>
>>>>>> I suspected so :)
>>>>>>
>>>>>>>
>>>>>>> And is the RKISP1_MIN_BUFFERS_NEEDED define still needed after this change?
>>>>>>
>>>>>> No, and this patch removes it in facts
>>>>>>
>>>>>> -#define RKISP1_MIN_BUFFERS_NEEDED 3
>>>>>> -
>>>>>
>>>>> I should have checked the patch :-) Sorry for the noise.
>>>>>
>>>>>>>
>>>>>>> Also, see my RFC I posted today:
>>>>>>>
>>>>>>> https://lore.kernel.org/linux-media/126cd76a-6224-483b-a18d-a3cc89e5ff2d@xs4all.nl/T/#u
>>>>>>>
>>>>>>> My main concern is that applications that just call VIDIOC_REQBUFS with count = 1
>>>>>>> and expect the driver to change that to a workable value, will, in fact, now just get
>>>>>>> one buffer. And streaming that will cause lots of frame drops.
>>>>>>>
>>>>>>> It makes sense to leave min_queued_buffers at 0 if a scratch buffer is available,
>>>>>>> but I'm unhappy with the fact that you get a poor experience when REQBUFS(1) is called.
>>>>>>
>>>>>> Yeah, I've read the discussion between you and Tomi and it seemed like
>>>>>> a good time to re-send this patch.
>>>>>>
>>>>>>> My RFC suggests improvements in the uAPI. With that in place you can use CREATE_BUFS in
>>>>>>> libcamera to get much better control over how many buffers should be allocated.
>>>>>>
>>>>>> In my understanding min_queued_buffers identifies how many buffers
>>>>>> should be queued before calling start_streaming, and this comes
>>>>>> directly from an hw/driver requirement. This doesn't mean that at
>>>>>> least min_queue_buffers should be queued at all the times during
>>>>>> streaming, at least, I don't see how and where videobuf2 enforces
>>>>>> this. Or does it ?
>>>>>
>>>>> It's an intrinsic property of the HW/driver: e.g. if it needs two buffers
>>>>> queued up for the DMA engine to work, then it really is always holding on
>>>>> to two buffers. The only thing the framework does is postpone calling
>>>>> start_streaming until that number of buffers is queued to ensure the
>>>>> DMA engine has what it needs to start. But after that vb2 doesn't check
>>>>> it.
>>>>
>>>> The "driver" part of "HW/driver" is important here, as drivers can
>>>> influence this in multiple ways. One of them is usage of scratch
>>>> buffers, but even without that, a DMA engine that requires two buffers
>>>> can easily be operated with a single buffer by programming the DMA
>>>> engine with the same buffer address twice. Drivers should really do so
>>>> unless they really can't.
>>>>
>>>>>> If the above is correct, then the number of buffers to be queued
>>>>>> during streaming is, in my opinion, less an hw/driver requirement but
>>>>>> more an application decision.
>>>>>
>>>>> No, min_queued_buffers is a HW/drivers property: the DMA engine can't
>>>>> start until that many buffers are queued up, and once it is started
>>>>> it will always hold on to that many buffers.
>>>
>>> I get it, my point was that once start_streaming has been called, even
>>> if min_queued_buffers=2, there is nothing preventing userspace from
>>> queing one buffer at the time once the first two have completed. Sure, the
>>> hw/driver might not like it, but while delaying start_streaming
>>> prevents bad things from happening, there is nothing in the core that
>>> prevents applications from potentially stalling the capture
>>> operations.
>>>
>>> But I get your point, if the system needs 2 buffers to start
>>> streaming, it will probably need two buffers to continue producing
>>> frames.
Right, it won't be able to complete anything and return it to userspace
until it gets a third buffer. Only then can it return one buffer to userspace.
>>>
>>>> That's not always true. The imx7-media-csi driver, for instance, sets
>>>> min_queued_buffers to 2, but allocates scratch buffers and uses them at
>>>> runtime, so that it can return all queued buffers to userspace.
>>>
>>> That's interesting. From your mention of "scratch buffers" I get there
>>> actually is a need to have 2 buffers queued to the HW ? How does
>>> that work, after all queuing a buffer to the DMA engine usually means
>>> pointing its write engine to one (set of) addresses.
>>>
>>> Or is it a driver-only requirement to ask for two buffers ?
>>
>> The hardware has a ping-pong mechanism with two addresses and switches
>> between them automatically.
>>
>>>> Grepping for min_queued_buffers I see drivers setting it to 4
>>>> (rcar-dma.c, rzg2l-video.c), 6 (cxusb-analog.c) or even 9
>>>> (zoran_driver.c) ! I doubt the zoran driver holds on to 9 buffers at
>>>> runtime. Your statement is not universally true today?.
>>>>
>>>> This could be considered as driver issues, and the min_queued_buffers
>>>> values should be fixed to match the runtime behaviour. In some cases I
>>>> expect it will require more work than just changing the value, as
>>>> drivers may implement the logic to operate with less buffers at runtime
>>>> but not at start time. This would be fixable, but it may also call for
>>>> asking if the start at runtime behaviours need to be identical.
>>>>
>>>>> So the application has to know somehow how many buffers are needed to
>>>>> actually stream. One way is via VIDIOC_REQBUFS since that is supposed to
>>>>> always return a workable number of buffers, the other is by actually
>>>>> reporting the minimum number of buffers as per my RFC.
>>>>>
>>>>>> As you said an application should be good with> 3 buffers (one queued, one currently being written to, one to be
>>>>>> consumed by the application), but in very specific cases where an
>>>>>> application retains the buffer for longer, for whatever reason, it
>>>>>> might need a larger number of queued buffers to provide the DMA
>>>>>> engines a space where to write data without them being discarded (to
>>>>>> scratch buffers or discarded by the DMA engine itself, if the HW
>>>>>> supports that). Or maybe an application is fine to drop frames and
>>>>>> only queue buffers sporadically (if the HW supports that ofc).
>>>>>>
>>>>>> For libcamera, and for this specific platform in particular, we're
>>>>>> going to base new developments on the assumption that
>>>>>> min_queued_buffers == 0, and it would be more convenient for use to be
>>>>>> able to access its value from userspace to identify if we're running
>>>>>> on a kernel with or without this patch being applied.
>>>>>
>>>>> So my proposal in my RFC to expose min_num_buffers would work for libcamera?
>>>>> It sounds like that's what you need.
>>>
>>> My immediate need is to know if I'm running on a "legacy" version of
>>> this driver that still requires 3 buffers for no apparent reason, or
>>> on a new version. Your proposal might work, but I still feel like we
>>> should report the HW/driver requirement (min_queued_buffers) instead
>>> of trying to suggest applications how many buffers they need to
>>> allocate to get "smooth streaming" or similar, as the use cases
>>> might be different.
>>>
>>>> It may be useful, but I think we may also just require min_num_buffers
>>>> == 0 for a device to be supported in libcamera. We have to implement
>>>
>>> While I concur this would be ideal, how would it work for existing
>>> rkisp1 implementation that do not include this patch ? libcamera
>>> should be able to run on both, probably in two different "modes" /o\
>>
>> A simple option is to check the kernel version, we do that in a few
>> places. Over time we'll increase the minimum kernel version and drop
>
> I considered that, but this patch is pretty easy to backport, having
> something that tells to userspace the value of
> min_queued_buffers might be useful indeed.
The implementation is similar to that of the new max_num_buffers field
in struct v4l2_create_buffers: it will be signaled by a new buffer
capability flag. So you can check that in the code. Much better than
relying on kernel versions.
Regards,
Hans
>
>> support for legacy APIs.
>>
>>>> APIs such as the Android camera HAL that has no concept of buffers being
>>>> kept by the device. This could possibly be handled within libcamera by
>>>> allocating scratch buffers in userspace, but that comes with other
>>>> challenges. I would like to at least try to get help from the kernel
>>>> until proven that it's a bad idea.
>>
>> --
>> Regards,
>>
>> Laurent Pinchart
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