[PATCH v3 04/11] media: videobuf2: Stop define VB2_MAX_FRAME as global

Hsia-Jun Li Randy.Li at synaptics.com
Thu Jul 27 23:55:21 PDT 2023



On 7/28/23 14:46, Tomasz Figa wrote:
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> 
> 
> On Mon, Jul 17, 2023 at 4:44 PM Hsia-Jun Li <Randy.Li at synaptics.com> wrote:
>>
>>
>> On 7/12/23 18:48, Tomasz Figa wrote:
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>>>
>>>
>>> On Mon, Jul 03, 2023 at 04:35:30PM +0800, Hsia-Jun Li wrote:
>>>> On 7/3/23 16:09, Benjamin Gaignard wrote:
>>>>> CAUTION: Email originated externally, do not click links or open
>>>>> attachments unless you recognize the sender and know the content is
>>>>> safe.
>>>>>
>>>>>
>>>>> Le 30/06/2023 à 11:51, Hsia-Jun Li a écrit :
>>>>>> On 6/22/23 21:13, Benjamin Gaignard wrote:
>>>>>>> CAUTION: Email originated externally, do not click links or open
>>>>>>> attachments unless you recognize the sender and know the content is
>>>>>>> safe.
>>>>>>>
>>>>>>>
>>>>>>> After changing bufs arrays to a dynamic allocated array
>>>>>>> VB2_MAX_FRAME doesn't mean anything for videobuf2 core.
>>>>>> I think make it 64 which is the VB2_MAX_FRAME in Android GKI kernel is
>>>>>> more reasonable.
>>>>>>
>>>>>> It would be hard to iterate the whole array, it would go worse with a
>>>>>> filter. Such iterate may need to go twice because you mix
>>>>>> post-processing buffer and decoding buffer(with MV) in the same array.
>>>>> Here I don't want to change drivers behavior so I keep the same value.
>>>>> If it happens that they need more buffers, like for dynamic resolution
>>>>> change
>>>>> feature for Verisilicon VP9 decoder, case by case patches will be needed.
>>>>>
>>>> I just don't like the idea that using a variant length array here.
>>>>
>>> "I don't like" is not an argument. We had a number of arguments for
>>> using a generic helper (originally idr, but later decided to go with
>>> XArray, because the former is now deprecated) that we pointed out in
>>> our review comments for previous revisions. It wasn't really about the
>>> size being variable, but rather avoiding open coding things in vb2 and
>>> duplicating what's already implemented in generic code.
>>
>> I just want to say I don't think we need a variable length array to
>> store the buffer here.
>>
>> And the below is the reason that such a case could be avoided in the
>> first place.
>>
>>>
>>>> And I could explain why you won't need so many buffers for the performance
>>>> of decoding.
>>>>
>>>> VP9 could support 10 reference frames in dpb.
>>>>
>>>> Even for those frequent resolution changing test set, it would only happen
>>>> to two resolutions,
>>>>
>>>> 32 would be enough for 20 buffers of two resolution plus golden frames. It
>>>> also leaves enough slots for re-order latency.
>>>>
>>>> If your case had more two resolutions, likes low->medium->high.
>>>>
>>>> I would suggest just skip the medium resolutions, just allocate the lower
>>>> one first for fast playback then the highest for all the possible
>>>>
>>>> medium cases. Reallocation happens frequently would only cause memory
>>>> fragment, nothing benefits your performance.
>>>>
>>> We have mechanisms in the kernel to deal with memory fragmentation
>>> (migration/compaction) and it would still only matters for the
>>> pathologic cases of hardware that require physically contiguous memory.
>>> Modern hardware with proper DMA capabilities can either scatter-gather
>>> or are equipped with an IOMMU, so the allocation always happens in page
>>> granularity and fragmentation is avoided.
>>
>> Unfortunately, there are more devices that didn't have a IOMMU attached
>> to it, supporting scatter gather is more odd.
>>
>> It would be more likely that IOMMU would be disabled for the performance
>> reason.
> 
> These days IOMMU is totally mandatory if you want to think about
> having any level of security in your system. Sure, there could be some
> systems that are completely isolated from any external environment,
> like some offline industry automation machines, but then arguably
> their running conditions would also be quite static and require very
> little memory re-allocation.
Vendor just decided not to included such hardware.
That is why From ION to DMA-heap, people like to allocate from a cavout 
out memory.
> 
> I also don't buy the performance reason. CPUs have been behind MMUs
> for ages and nobody is running them with paging disabled for
> performance reasons. Similarly, most of the modern consumer systems
Page lookup would increase the delay. Besides a few upstream devices 
prove them only use a level 1 page table without TBL.
> (mobile phones, PCs) run with IOMMUs enabled for pretty much anything
> because of the security reason and they don't seem to be having any
If the page is secure, you can't operate it in a insecure IOMMU or MMU.
The most security way here, we should use a dedicated memory(or a zone 
in unified memory).
I believe there are more users in mobile for DMA-heap than kernel's dma 
allocation API.
> performance issues. In fact, it can improve the performance, because
> memory allocation is much easier and without contiguous careouts (as
> we used to have long ago on Android devices) the extra memory can be
> used for buffers and caches to improve system performance.
> 
> Best regards,
> Tomasz
> 
>>
>>>
>>> Best regards,
>>> Tomasz
>>>
>>>>>>> Remove it from the core definitions but keep it for drivers internal
>>>>>>> needs.
>>>>>>>
>>>>>>> Signed-off-by: Benjamin Gaignard <benjamin.gaignard at collabora.com>
>>>>>>> ---
>>>>>>>     drivers/media/common/videobuf2/videobuf2-core.c | 2 ++
>>>>>>>     drivers/media/platform/amphion/vdec.c | 1 +
>>>>>>> .../media/platform/mediatek/vcodec/vdec/vdec_vp9_req_lat_if.c | 2 ++
>>>>>>>     drivers/media/platform/qcom/venus/hfi.h | 2 ++
>>>>>>>     drivers/media/platform/verisilicon/hantro_hw.h | 2 ++
>>>>>>>     drivers/staging/media/ipu3/ipu3-v4l2.c | 2 ++
>>>>>>>     include/media/videobuf2-core.h | 1 -
>>>>>>>     include/media/videobuf2-v4l2.h | 4 ----
>>>>>>>     8 files changed, 11 insertions(+), 5 deletions(-)
>>>>>>>
>>>>>>> diff --git a/drivers/media/common/videobuf2/videobuf2-core.c
>>>>>>> b/drivers/media/common/videobuf2/videobuf2-core.c
>>>>>>> index 86e1e926fa45..899783f67580 100644
>>>>>>> --- a/drivers/media/common/videobuf2/videobuf2-core.c
>>>>>>> +++ b/drivers/media/common/videobuf2/videobuf2-core.c
>>>>>>> @@ -31,6 +31,8 @@
>>>>>>>
>>>>>>>     #include <trace/events/vb2.h>
>>>>>>>
>>>>>>> +#define VB2_MAX_FRAME  32
>>>>>>> +
>>>>>>>     static int debug;
>>>>>>>     module_param(debug, int, 0644);
>>>>>>>
>>>>>>> diff --git a/drivers/media/platform/amphion/vdec.c
>>>>>>> b/drivers/media/platform/amphion/vdec.c
>>>>>>> index 3fa1a74a2e20..b3219f6d17fa 100644
>>>>>>> --- a/drivers/media/platform/amphion/vdec.c
>>>>>>> +++ b/drivers/media/platform/amphion/vdec.c
>>>>>>> @@ -28,6 +28,7 @@
>>>>>>>
>>>>>>>     #define VDEC_MIN_BUFFER_CAP            8
>>>>>>>     #define VDEC_MIN_BUFFER_OUT            8
>>>>>>> +#define VB2_MAX_FRAME                  32
>>>>>>>
>>>>>>>     struct vdec_fs_info {
>>>>>>>            char name[8];
>>>>>>> diff --git
>>>>>>> a/drivers/media/platform/mediatek/vcodec/vdec/vdec_vp9_req_lat_if.c
>>>>>>> b/drivers/media/platform/mediatek/vcodec/vdec/vdec_vp9_req_lat_if.c
>>>>>>> index 6532a69f1fa8..a1e0f24bb91c 100644
>>>>>>> --- a/drivers/media/platform/mediatek/vcodec/vdec/vdec_vp9_req_lat_if.c
>>>>>>> +++ b/drivers/media/platform/mediatek/vcodec/vdec/vdec_vp9_req_lat_if.c
>>>>>>> @@ -16,6 +16,8 @@
>>>>>>>     #include "../vdec_drv_if.h"
>>>>>>>     #include "../vdec_vpu_if.h"
>>>>>>>
>>>>>>> +#define VB2_MAX_FRAME  32
>>>>>>> +
>>>>>>>     /* reset_frame_context defined in VP9 spec */
>>>>>>>     #define VP9_RESET_FRAME_CONTEXT_NONE0 0
>>>>>>>     #define VP9_RESET_FRAME_CONTEXT_NONE1 1
>>>>>>> diff --git a/drivers/media/platform/qcom/venus/hfi.h
>>>>>>> b/drivers/media/platform/qcom/venus/hfi.h
>>>>>>> index f25d412d6553..bd5ca5a8b945 100644
>>>>>>> --- a/drivers/media/platform/qcom/venus/hfi.h
>>>>>>> +++ b/drivers/media/platform/qcom/venus/hfi.h
>>>>>>> @@ -10,6 +10,8 @@
>>>>>>>
>>>>>>>     #include "hfi_helper.h"
>>>>>>>
>>>>>>> +#define VB2_MAX_FRAME                          32
>>>>>>> +
>>>>>>>     #define VIDC_SESSION_TYPE_VPE                  0
>>>>>>>     #define VIDC_SESSION_TYPE_ENC                  1
>>>>>>>     #define VIDC_SESSION_TYPE_DEC                  2
>>>>>>> diff --git a/drivers/media/platform/verisilicon/hantro_hw.h
>>>>>>> b/drivers/media/platform/verisilicon/hantro_hw.h
>>>>>>> index e83f0c523a30..9e8faf7ba6fb 100644
>>>>>>> --- a/drivers/media/platform/verisilicon/hantro_hw.h
>>>>>>> +++ b/drivers/media/platform/verisilicon/hantro_hw.h
>>>>>>> @@ -15,6 +15,8 @@
>>>>>>>     #include <media/v4l2-vp9.h>
>>>>>>>     #include <media/videobuf2-core.h>
>>>>>>>
>>>>>>> +#define VB2_MAX_FRAME  32
>>>>>>> +
>>>>>>>     #define DEC_8190_ALIGN_MASK    0x07U
>>>>>>>
>>>>>>>     #define MB_DIM                 16
>>>>>>> diff --git a/drivers/staging/media/ipu3/ipu3-v4l2.c
>>>>>>> b/drivers/staging/media/ipu3/ipu3-v4l2.c
>>>>>>> index e530767e80a5..6627b5c2d4d6 100644
>>>>>>> --- a/drivers/staging/media/ipu3/ipu3-v4l2.c
>>>>>>> +++ b/drivers/staging/media/ipu3/ipu3-v4l2.c
>>>>>>> @@ -10,6 +10,8 @@
>>>>>>>     #include "ipu3.h"
>>>>>>>     #include "ipu3-dmamap.h"
>>>>>>>
>>>>>>> +#define VB2_MAX_FRAME  32
>>>>>>> +
>>>>>>>     /******************** v4l2_subdev_ops ********************/
>>>>>>>
>>>>>>>     #define IPU3_RUNNING_MODE_VIDEO                0
>>>>>>> diff --git a/include/media/videobuf2-core.h
>>>>>>> b/include/media/videobuf2-core.h
>>>>>>> index 77921cf894ef..080b783d608d 100644
>>>>>>> --- a/include/media/videobuf2-core.h
>>>>>>> +++ b/include/media/videobuf2-core.h
>>>>>>> @@ -20,7 +20,6 @@
>>>>>>>     #include <media/media-request.h>
>>>>>>>     #include <media/frame_vector.h>
>>>>>>>
>>>>>>> -#define VB2_MAX_FRAME  (32)
>>>>>>>     #define VB2_MAX_PLANES (8)
>>>>>>>
>>>>>>>     /**
>>>>>>> diff --git a/include/media/videobuf2-v4l2.h
>>>>>>> b/include/media/videobuf2-v4l2.h
>>>>>>> index 5a845887850b..88a7a565170e 100644
>>>>>>> --- a/include/media/videobuf2-v4l2.h
>>>>>>> +++ b/include/media/videobuf2-v4l2.h
>>>>>>> @@ -15,10 +15,6 @@
>>>>>>>     #include <linux/videodev2.h>
>>>>>>>     #include <media/videobuf2-core.h>
>>>>>>>
>>>>>>> -#if VB2_MAX_FRAME != VIDEO_MAX_FRAME
>>>>>>> -#error VB2_MAX_FRAME != VIDEO_MAX_FRAME
>>>>>>> -#endif
>>>>>>> -
>>>>>>>     #if VB2_MAX_PLANES != VIDEO_MAX_PLANES
>>>>>>>     #error VB2_MAX_PLANES != VIDEO_MAX_PLANES
>>>>>>>     #endif
>>>>>>> --
>>>>>>> 2.39.2
>>>>>>>
>>>> --
>>>> Hsia-Jun(Randy) Li
>>>>
>> --
>> Hsia-Jun(Randy) Li
>>

-- 
Hsia-Jun(Randy) Li



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