[PATCH 1/2] drm: Improve drm_of_component_probe() to correctly handle ports and remote ports.
Russell King - ARM Linux
linux at arm.linux.org.uk
Mon Nov 16 09:22:48 PST 2015
Please sensibly wrap your messages. Your lines are longer than 80 characters which makes it exceedingly difficult for some people to reply to your very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very long lines without first reformatting them manually - and why should they bother to reply if they have that kind of additional work? Thanks.
On Mon, Nov 16, 2015 at 04:49:07PM +0000, Liviu Dudau wrote:
> On Mon, Nov 16, 2015 at 04:22:41PM +0000, Russell King - ARM Linux wrote:
> > On Mon, Nov 16, 2015 at 02:44:52PM +0000, Liviu Dudau wrote:
> > > Rockchip DRM driver cannot use the same compare_of() function to match
> > > ports and remote ports (aka encoders) as their OF sub-trees look different.
> > > Add a second compare function to be used when encoders are added to the
> > > component framework and patch the existing users of the function
> > > accordingly.
> > >
> > > Signed-off-by: Liviu Dudau <Liviu.Dudau at arm.com>
> > > ---
> > > drivers/gpu/drm/armada/armada_drv.c | 3 ++-
> > > drivers/gpu/drm/drm_of.c | 23 ++++++++++++++++++-----
> > > drivers/gpu/drm/imx/imx-drm-core.c | 3 ++-
> > > include/drm/drm_of.h | 6 ++++--
> > > 4 files changed, 26 insertions(+), 9 deletions(-)
> > >
> > > diff --git a/drivers/gpu/drm/armada/armada_drv.c b/drivers/gpu/drm/armada/armada_drv.c
> > > index 77ab93d..3a2a929 100644
> > > --- a/drivers/gpu/drm/armada/armada_drv.c
> > > +++ b/drivers/gpu/drm/armada/armada_drv.c
> > > @@ -274,7 +274,8 @@ static int armada_drm_probe(struct platform_device *pdev)
> > > struct device *dev = &pdev->dev;
> > > int ret;
> > >
> > > - ret = drm_of_component_probe(dev, compare_dev_name, &armada_master_ops);
> > > + ret = drm_of_component_probe(dev, compare_dev_name, compare_dev_name,
> > > + &armada_master_ops);
> > > if (ret != -EINVAL)
> > > return ret;
> > >
> > > diff --git a/drivers/gpu/drm/drm_of.c b/drivers/gpu/drm/drm_of.c
> > > index 493c05c..58fafd7 100644
> > > --- a/drivers/gpu/drm/drm_of.c
> > > +++ b/drivers/gpu/drm/drm_of.c
> > > @@ -77,7 +77,8 @@ EXPORT_SYMBOL(drm_of_find_possible_crtcs);
> > > * Returns zero if successful, or one of the standard error codes if it fails.
> > > */
> > > int drm_of_component_probe(struct device *dev,
> > > - int (*compare_of)(struct device *, void *),
> > > + int (*compare_port)(struct device *, void *),
> > > + int (*compare_encoder)(struct device *, void *),
> > > const struct component_master_ops *m_ops)
> > > {
> > > struct device_node *ep, *port, *remote;
> > > @@ -101,8 +102,14 @@ int drm_of_component_probe(struct device *dev,
> > > continue;
> > > }
> > >
> > > - component_match_add(dev, &match, compare_of, port);
> > > - of_node_put(port);
> > > + component_match_add(dev, &match, compare_port, port);
> > > + /*
> > > + * component_match_add keeps a reference to the port
> > > + * variable but does not do proper reference counting,
> > > + * so we cannot release the reference here. If that
> > > + * gets fixed, the following line should be uncommented
> > > + */
> > > + /* of_node_put(port); */
> >
> > Even if it is fixed, this line should _never_ be uncommented. This is
> > totally the wrong place to drop the reference.
>
> What if (as implied by the comment) component_match_add() does some
> reference counting of sorts? (I know it doesn't get used only with
> OF nodes, it is more generic).
Put those two sentences together and please think about it. If the
pointer type is unknown to component_match_add(), how could it ever
use of_node_get() on it? What if it's a string? Or a struct device?
Or something else.
> I feel that holding onto a reference to a counted resource without
> incrementing the use count is not the right way of doing things, or
> at least it should be clearly documented in the interface of
> component_match_add() so that people understand the mess they are
> getting into.
That's just crap. You're not thinking before you hit your keyboard.
Why should component_match_add(), which has _zero_ knowledge about
what it's being used with, have documentation attached to it which
would be:
"If you use component_match_add() with X, you need to do X'. If you
use it with Y, you need to do Y'. If you use it with Z, you need to
do Z'."
No, that's utterly insane.
> > Where it does make sense is when the array of matches is destroyed. For
> > that, we'd need to add a callback to the master ops struct so that the
> > master driver can properly release these pointers.
> >
> > I'd keep most of the big comments though (up to "... varable") to
> > explain why we don't drop the reference.
>
> Sorry, if I understand you correctly, you're saying that we should keep
> the following comment:
>
> /*
> * component_match_add keeps a reference to the port
> * variable.
> */
Exactly.
> How does that explain why we don't drop the reference? Did you mean the
> comment should be truncated somewhere else by chance (like including the
> fact the reference counting is not done)?
I'm sorry, I totally fail to understand what's soo difficult for you to
understand about the above comment. I can only conclude that there's
something wrong in your understanding of memory pointers, aka addresses.
Each and every memory pointer is a _reference_ to a piece of data - just
like your home address is a _reference_ to the location where you live.
Some references we explicitly count, other references we implicitly count,
and others we don't bother.
In this case, of_parse_phandle() looks up the reference to the requested
device_node struct - and of_parse_phandle() knows that the reference is
going to be passed to the caller, outside it's control, so it increments
the count of references.
So, the code in drm_of_component_probe() gains a reference _and_ a count
against the device_node, the count being a tool to ensure that the
reference doesn't become invalid.
We then store _our_ reference to this inside the component helper by
means of calling component_add_match(). We don't care about how or
where it's stored, only that it is stored.
Hence, because we want to _store_ that away, it would now be incorrect
to drop the count against the reference. We have stored a reference
to it inside a helper which knows nothing about the refcounting of this
structure.
When the helper gets fixed, it will have a callback to release the stored
data, which becomes the responsibility of the creator to provide. In
this case, the reference to the device node by way of pointer value is
passed back to the creating code, at which point the refcount is dropped.
There is no need what so ever for the component stuff to mess around
with reference counts itself - and adding it will only make things
more messy. I can't see why anyone would even suggest crap like that.
Whenever something takes an opaque object, refcounting has to be done
by the code using the opaque object, which has to ensure that the
lifetime of the references stored in the opaque object are longer than
the opaque object itself. That's exactly what's going on here.
Please bear in mind that a _reference_ and a _refcount_ are two totally
separate things. A reference would be a copy of your home postal
address. A refcounter would be a box kept at your home address which
indicates how many references there are out there.
If you gave me your home postal address on a piece of paper, and I then
photocopied it, stored it in a safe, and then destroyed the original
copy you gave me, why should I have to increment the refcounter and
then immediately decrement it again...
That's exactly what's going on here: we're _temporarily_ transferring
the responsibility for the held refcount to the opaque component
helper. The fact that the component helper has no way to transfer
responsibility for that held refcount back to us is neither here nor
there...
To rephrase using the example above - the reference is stored in the
safe, but the safe has been destroyed without regard for its contents.
That's where the problem lies: the safe should have been opened, the
address obtained, and the refcounter for the address decremented.
If you separate the concept of "reference" from "refcount" and realise
that a reference is merely a pointer to something, then I don't see
what the issue is with understanding what's going on here.
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