[PATCH 1/3] nvme-tcp: improve rx/tx fairness

Sagi Grimberg sagi at grimberg.me
Mon Jul 8 04:57:42 PDT 2024


Hey Hannes, thanks for doing this.

On 08/07/2024 10:10, Hannes Reinecke wrote:
> We need to restrict both side, rx and tx, to only run for a certain time
> to ensure that we're not blocking the other side and induce starvation.
> So pass in a 'deadline' value to nvme_tcp_send_all()

Please split the addition of nvme_tcp_send_all() to a separate prep patch.

>   and nvme_tcp_try_recv()
> and break out of the loop if the deadline is reached.

I think we want to limit the rx/tx in pdus/bytes. This will also allow us
to possibly do burst rx from data-ready.

>
> As we now have a timestamp we can also use it to print out a warning
> if the actual time spent exceeds the deadline.
>
> Performance comparison:
>                 baseline rx/tx fairness
> 4k seq write:  449MiB/s 480MiB/s
> 4k rand write: 410MiB/s 481MiB/s
> 4k seq read:   478MiB/s 481MiB/s
> 4k rand read:  547MiB/s 480MiB/s
>
> Random read is ever so disappointing, but that will be fixed with the later
> patches.

That is a significant decline in relative perf. I'm counting 12.5%...
Can you explain why that is?

How does this look for multiple controllers?



>
> Signed-off-by: Hannes Reinecke <hare at kernel.org>
> ---
>   drivers/nvme/host/tcp.c | 38 +++++++++++++++++++++++++++++---------
>   1 file changed, 29 insertions(+), 9 deletions(-)
>
> diff --git a/drivers/nvme/host/tcp.c b/drivers/nvme/host/tcp.c
> index 0873b3949355..f621d3ba89b2 100644
> --- a/drivers/nvme/host/tcp.c
> +++ b/drivers/nvme/host/tcp.c
> @@ -153,6 +153,7 @@ struct nvme_tcp_queue {
>   	size_t			data_remaining;
>   	size_t			ddgst_remaining;
>   	unsigned int		nr_cqe;
> +	unsigned long		deadline;

I don't see why you need to keep this in the queue struct. You could have
easily initialize it in the read_descriptor_t and test against it.

>   
>   	/* send state */
>   	struct nvme_tcp_request *request;
> @@ -359,14 +360,18 @@ static inline void nvme_tcp_advance_req(struct nvme_tcp_request *req,
>   	}
>   }
>   
> -static inline void nvme_tcp_send_all(struct nvme_tcp_queue *queue)
> +static inline int nvme_tcp_send_all(struct nvme_tcp_queue *queue,
> +				    unsigned long deadline)
>   {
>   	int ret;
>   
>   	/* drain the send queue as much as we can... */
>   	do {
>   		ret = nvme_tcp_try_send(queue);
> +		if (time_after(jiffies, deadline))
> +			break;
>   	} while (ret > 0);
> +	return ret;

I think you want a different interface, nvme_tcp_send_budgeted(queue, 
budget).
I don't know what you pass here, but jiffies is a rather large 
granularity...

>   }
>   
>   static inline bool nvme_tcp_queue_has_pending(struct nvme_tcp_queue *queue)
> @@ -385,6 +390,7 @@ static inline void nvme_tcp_queue_request(struct nvme_tcp_request *req,
>   		bool sync, bool last)
>   {
>   	struct nvme_tcp_queue *queue = req->queue;
> +	unsigned long deadline = jiffies + msecs_to_jiffies(1);
>   	bool empty;
>   
>   	empty = llist_add(&req->lentry, &queue->req_list) &&
> @@ -397,7 +403,7 @@ static inline void nvme_tcp_queue_request(struct nvme_tcp_request *req,
>   	 */
>   	if (queue->io_cpu == raw_smp_processor_id() &&
>   	    sync && empty && mutex_trylock(&queue->send_mutex)) {
> -		nvme_tcp_send_all(queue);
> +		nvme_tcp_send_all(queue, deadline);
>   		mutex_unlock(&queue->send_mutex);
>   	}

Umm, spend up to a millisecond in in queue_request ? Sounds like way too 
much...
Did you ever see this deadline exceeded? sends should be rather quick...

>   
> @@ -959,9 +965,14 @@ static int nvme_tcp_recv_skb(read_descriptor_t *desc, struct sk_buff *skb,
>   			nvme_tcp_error_recovery(&queue->ctrl->ctrl);
>   			return result;
>   		}
> +		if (time_after(jiffies, queue->deadline)) {
> +			desc->count = 0;
> +			break;
> +		}
> +

That is still not right.
You don't want to spend a full deadline reading from the socket, and 
then spend a full deadline
writing to the socket...

You want the io_work to take a full deadline, and send budgets of 
try_send and try_recv. And set
it to sane counts. Say 8 pdus, or 64k bytes. We want to get to some 
magic value that presents a
sane behavior, that confidently fits inside a deadline, and is fair.

>   	}
>   
> -	return consumed;
> +	return consumed - len;
>   }
>   
>   static void nvme_tcp_data_ready(struct sock *sk)
> @@ -1258,7 +1269,7 @@ static int nvme_tcp_try_send(struct nvme_tcp_queue *queue)
>   	return ret;
>   }
>   
> -static int nvme_tcp_try_recv(struct nvme_tcp_queue *queue)
> +static int nvme_tcp_try_recv(struct nvme_tcp_queue *queue, unsigned long deadline)
>   {
>   	struct socket *sock = queue->sock;
>   	struct sock *sk = sock->sk;
> @@ -1269,6 +1280,7 @@ static int nvme_tcp_try_recv(struct nvme_tcp_queue *queue)
>   	rd_desc.count = 1;
>   	lock_sock(sk);
>   	queue->nr_cqe = 0;
> +	queue->deadline = deadline;
>   	consumed = sock->ops->read_sock(sk, &rd_desc, nvme_tcp_recv_skb);
>   	release_sock(sk);
>   	return consumed;
> @@ -1278,14 +1290,15 @@ static void nvme_tcp_io_work(struct work_struct *w)
>   {
>   	struct nvme_tcp_queue *queue =
>   		container_of(w, struct nvme_tcp_queue, io_work);
> -	unsigned long deadline = jiffies + msecs_to_jiffies(1);
> +	unsigned long tx_deadline = jiffies + msecs_to_jiffies(1);
> +	unsigned long rx_deadline = tx_deadline + msecs_to_jiffies(1), overrun;
>   
>   	do {
>   		bool pending = false;
>   		int result;
>   
>   		if (mutex_trylock(&queue->send_mutex)) {
> -			result = nvme_tcp_try_send(queue);
> +			result = nvme_tcp_send_all(queue, tx_deadline);
>   			mutex_unlock(&queue->send_mutex);
>   			if (result > 0)
>   				pending = true;
> @@ -1293,7 +1306,7 @@ static void nvme_tcp_io_work(struct work_struct *w)
>   				break;
>   		}
>   
> -		result = nvme_tcp_try_recv(queue);
> +		result = nvme_tcp_try_recv(queue, rx_deadline);

I think you want a more frequent substitution of sends/receives. the 
granularity
of 1ms budget may be too coarse?

>   		if (result > 0)
>   			pending = true;
>   		else if (unlikely(result < 0))
> @@ -1302,7 +1315,13 @@ static void nvme_tcp_io_work(struct work_struct *w)
>   		if (!pending || !queue->rd_enabled)
>   			return;
>   
> -	} while (!time_after(jiffies, deadline)); /* quota is exhausted */
> +	} while (!time_after(jiffies, rx_deadline)); /* quota is exhausted */
> +
> +	overrun = jiffies - rx_deadline;
> +	if (nvme_tcp_queue_id(queue) > 0 &&
> +	    overrun > msecs_to_jiffies(10))
> +		dev_dbg(queue->ctrl->ctrl.device, "queue %d: queue stall (%u msecs)\n",
> +			nvme_tcp_queue_id(queue), jiffies_to_msecs(overrun));

Umm, ok. why 10? why not 2? or 3?
Do you expect io_work to spend more time executing?

>   
>   	queue_work_on(queue->io_cpu, nvme_tcp_wq, &queue->io_work);
>   }
> @@ -2666,6 +2685,7 @@ static int nvme_tcp_poll(struct blk_mq_hw_ctx *hctx, struct io_comp_batch *iob)
>   {
>   	struct nvme_tcp_queue *queue = hctx->driver_data;
>   	struct sock *sk = queue->sock->sk;
> +	unsigned long deadline = jiffies + msecs_to_jiffies(1);
>   
>   	if (!test_bit(NVME_TCP_Q_LIVE, &queue->flags))
>   		return 0;
> @@ -2673,7 +2693,7 @@ static int nvme_tcp_poll(struct blk_mq_hw_ctx *hctx, struct io_comp_batch *iob)
>   	set_bit(NVME_TCP_Q_POLLING, &queue->flags);
>   	if (sk_can_busy_loop(sk) && skb_queue_empty_lockless(&sk->sk_receive_queue))
>   		sk_busy_loop(sk, true);
> -	nvme_tcp_try_recv(queue);
> +	nvme_tcp_try_recv(queue, deadline);

spend a millisecond in nvme_tcp_poll() ??
Isn't it too long?



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