[PATCH 15/16] nvmet-tcp: enable TLS handshake upcall
Hannes Reinecke
hare at suse.de
Wed Aug 9 06:24:51 PDT 2023
On 8/9/23 14:54, Sagi Grimberg wrote:
>
>
> On 8/9/23 15:51, Sagi Grimberg wrote:
>>
>>>>> @@ -1621,6 +1642,75 @@ static int nvmet_tcp_set_queue_sock(struct
>>>>> nvmet_tcp_queue *queue)
>>>>> return ret;
>>>>> }
>>>>> +#ifdef CONFIG_NVME_TARGET_TCP_TLS
>>>>> +static void nvmet_tcp_tls_handshake_done(void *data, int status,
>>>>> + key_serial_t peerid)
>>>>> +{
>>>>> + struct nvmet_tcp_queue *queue = data;
>>>>> +
>>>>> + pr_debug("queue %d: TLS handshake done, key %x, status %d\n",
>>>>> + queue->idx, peerid, status);
>>>>> + spin_lock_irq(&queue->state_lock);
>>>>> + if (queue->state != NVMET_TCP_Q_TLS_HANDSHAKE) {
>>>>> + pr_warn("queue %d: TLS handshake already completed\n",
>>>>> + queue->idx);
>>>>> + spin_unlock_irq(&queue->state_lock);
>>>>> + return;
>>>>> + }
>>>>> + if (!status)
>>>>> + queue->tls_pskid = peerid;
>>>>> + queue->state = NVMET_TCP_Q_CONNECTING;
>>>>> + spin_unlock_irq(&queue->state_lock);
>>>>> +
>>>>> + cancel_delayed_work_sync(&queue->tls_handshake_work);
>>>>> + if (status) {
>>>>
>>>> I think that after this call, you cannot reference anything
>>>> in queue as it may have been released. Or I'm missing something?
>>>>
>>> I guess I can, as this code is gated by the state change above.
>>> Once we are here the state has been updated, so the timeout work will
>>> short circuit and not delete the queue.
>>
>> But who guarantees that queue->state_lock is a valid dereference?
>
> The lock acquired in the first line of the function...
>
> I think we need a reference count here...
Or use:
static void nvmet_tcp_schedule_release_queue(struct nvmet_tcp_queue *queue)
{
spin_lock_irq(&queue->state_lock);
if (queue->state != NVMET_TCP_Q_TLS_HANDSHAKE &&
queue->state != NVMET_TCP_Q_DISCONNECTING) {
queue->state = NVMET_TCP_Q_DISCONNECTING;
queue_work(nvmet_wq, &queue->release_work);
}
spin_unlock_irq(&queue->state_lock);
}
Such that release_queue will be ignored when a socket state change
happens while handshake is in progress.
Handshake will complete with done or timeout, both of which will
call schedule_release_queue() (with the corrrect state) on error.
Cheers,
Hannes
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