[PATCH 09/16] dma-direct: Support PCI P2PDMA pages in dma-direct map_sg
John Hubbard
jhubbard at nvidia.com
Tue May 4 01:01:29 BST 2021
On 5/3/21 10:04 AM, Logan Gunthorpe wrote:
> Oops missed a comment:
>
> On 2021-05-02 5:28 p.m., John Hubbard wrote:
>>> int dma_direct_map_sg(struct device *dev, struct scatterlist *sgl, int nents,
>>> enum dma_data_direction dir, unsigned long attrs)
>>> {
>>> - int i;
>>> + struct pci_p2pdma_map_state p2pdma_state = {};
>>
>> Is it worth putting this stuff on the stack--is there a noticeable
>> performance improvement from caching the state? Because if it's
>> invisible, then simplicity is better. I suspect you're right, and that
>> it *is* worth it, but it's good to know for real.
>
> I haven't measured it (it would be hard to measure), but I think it's
> fairly clear here. Without the state, xa_load() would need to be called
> on *every* page in an SGL that maps only P2PDMA memory from one device.
> With the state, it only needs to be called once. xa_load() is cheap, but
> it is not that cheap.
OK, thanks for spelling it out for me. :)
>
> There's essentially the same optimization in get_user_pages for
> ZONE_DEVICE pages. So, if it is necessary there, it should be necessary
> here.
>
Right, that's a pretty solid example.
thanks,
--
John Hubbard
NVIDIA
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