[PATCHv3 0/5] ARM:sunxi:ps2 Added support for A10/A20 ps2 controller.

Vishnu Patekar vishnupatekar0510 at gmail.com
Sun Dec 21 19:30:45 PST 2014


Sorry for delayed response.

Thanks, Chen-Yu.
So, I'll keep ps2 enabled for Lime2 board without any comment.

On Mon, Dec 15, 2014 at 9:11 PM, Chen-Yu Tsai <wens at csie.org> wrote:
> Hi,
>
> On Mon, Dec 15, 2014 at 11:13 PM, Hans de Goede <hdegoede at redhat.com> wrote:
>> Hi,
>>
>>
>> On 15-12-14 15:13, Vishnu Patekar wrote:
>>>
>>> Hi,
>>>
>>> On Sun, Dec 14, 2014 at 2:31 PM, Hans de Goede <hdegoede at redhat.com>
>>> wrote:
>>>>
>>>> Hi,
>>>>
>>>> On 13-12-14 21:01, Vishnu Patekar wrote:
>>>>>
>>>>>
>>>>> Hello Hans,
>>>>> Please find my comments inlined.
>>>>>
>>>>> On 12/13/14, Hans de Goede <hdegoede at redhat.com> wrote:
>>>>>>
>>>>>>
>>>>>> Hi VishnuPatekar,
>>>>>>
>>>>>> The patch mangling for this set seems to have gone a bit wrong I'm
>>>>>> afraid
>>>>>
>>>>>
>>>>>
>>>>> No, this time I've corrected it. Infact, last version of patch did not
>>>>> used the status bit error macros.
>>>>>
>>>>>> a lot of the patches have my fixup commit messages (which should have
>>>>>> disappeared when squashing in the patches), please replace those by
>>>>>> proper
>>>>>> commit messages describing what the patch actually does.
>>>>>
>>>>>
>>>>> Yes, [PATCHv3 3/5] uses fixup. I'll correct it.
>>>>>>
>>>>>>
>>>>>>
>>>>>> Also the adding of the commented nodes for the lime2 seems to be gone
>>>>>> entirely
>>>>>> from the set, instead now only a comment about the conflict with the
>>>>>> hdmi
>>>>>> pins is added, but it is above the i2c node instead of above a ps2
>>>>>> node.
>>>>>>
>>>>> Maxime's suggested that we should not add commented nodes specially
>>>>> when its trivial to apply. And just note saying ps20 pins conflict
>>>>> with HDMI.
>>>>
>>>>
>>>>
>>>> Ah, I see.
>>>>
>>>>> Should I remove the this comment as well?
>>>>> Or
>>>>> Put this note in start of DTS file?
>>>>
>>>>
>>>>
>>>> The comment should be added to where the pinctrl bits are, not to the
>>>> lime2
>>>> file, ps0 will conflict with hdmi on all boards.
>>>
>>>
>>> Well, In that case,PS2_0 pins conflicts with HDMI, PS2_1 pins
>>> conflicts with LCD. Every pin has multiplexing.
>>
>>
>> Almost every A10 board has a hdmi connector, and only the hdmi ddc pins
>> are multiplexed, so this is sort of special, but yes if we do not have
>> the commented nodes in the dts file, then this comment can be dropped too
>> I guess.
>
> All the HDMI pins have dedicated pins. In addition, the DDC pins are
> multiplexed. On the Lime, the dedicated pins (ball # R23, R22) are
> used. I just checked the schematics. There should be no conflict.
>
> ChenYu



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