[PATCH 1/3] of: Add of_match_machine helper

Grant Likely grant.likely at linaro.org
Sun Aug 17 08:31:46 PDT 2014


On Fri, 8 Aug 2014 14:01:57 -0500, Rob Herring <robherring2 at gmail.com> wrote:
> On Fri, Aug 8, 2014 at 8:23 AM, Tuomas Tynkkynen <ttynkkynen at nvidia.com> wrote:
> >
> >
> > On 08/08/14 12:41, Thierry Reding wrote:
> >>
> >>> +const struct of_device_id *of_match_machine(const struct of_device_id *matches)
> >>> +{
> >>> +    const struct of_device_id *match;
> >>> +    struct device_node *root;
> >>> +
> >>> +    root = of_find_node_by_path("/");
> >>> +    if (!root)
> >>> +            return NULL;
> >>> +
> >>> +    match = of_match_node(matches, root);
> >>> +    of_node_put(root);
> >>> +    return match;
> >>> +}
> >>> +EXPORT_SYMBOL(of_match_machine);
> >>
> >> I wonder if of_find_node_by_path("/") is somewhat overkill here. Perhaps
> >> simply of_node_get(of_allnodes) would be more appropriate here since the
> >> function is implemented in the core?
> >
> > of_machine_is_compatible() uses of_find_node_by_path("/") as well, of_allnodes
> > seems to be only used when during iterating. So I'd prefer to have them
> > consistent.
> 
> Agreed.

Disagreed. of_machine_is_compatible should be simplified.

g.



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