[PATCH 1/2] socket: clear port when unable to generate local port
Thomas Haller
thaller at redhat.com
Fri Jul 10 05:58:50 PDT 2015
When running out of local ports, _nl_socket_generate_local_port_no_release()
would leave the socket with port UINT32_MAX. That means if nl_connect()
fails due to out-of-ports, it would leave the port id assigned to an
invalid port and the socket instance was not re-usable until the user
called nl_socket_set_local_port(). Fix that by resetting the local port
to zero.
Thereby, also change generate_local_port() to return zero when
running out of ports. zero is a more natural value for ~no port found~.
It also matches the port that _nl_socket_generate_local_port_no_release()
uses when failing to generate a port.
Also ensure that zero cannot be returned as valid port by generate_local_port().
Arguably, that would only be possible if (getpid() & 0x3FFFFF)
returns zero. Just be extra cautious.
Signed-off-by: Thomas Haller <thaller at redhat.com>
---
lib/nl.c | 2 +-
lib/socket.c | 29 +++++++++++++++++++++--------
2 files changed, 22 insertions(+), 9 deletions(-)
diff --git a/lib/nl.c b/lib/nl.c
index f06e9a0..8c6d02f 100644
--- a/lib/nl.c
+++ b/lib/nl.c
@@ -133,7 +133,7 @@ int nl_connect(struct nl_sock *sk, int protocol)
while (1) {
port = _nl_socket_generate_local_port_no_release(sk);
- if (port == UINT32_MAX) {
+ if (port == 0) {
NL_DBG(4, "nl_connect(%p): no more unused local ports.\n", sk);
_nl_socket_used_ports_release_all(used_ports);
err = -NLE_EXIST;
diff --git a/lib/socket.c b/lib/socket.c
index b29d1da..32be42e 100644
--- a/lib/socket.c
+++ b/lib/socket.c
@@ -108,7 +108,8 @@ static uint32_t generate_local_port(void)
nl_write_unlock(&port_map_lock);
- return pid + (((uint32_t)n) << 22);
+ /* ensure we don't return zero. */
+ return (pid || n) ? (pid + (((uint32_t)n) << 22)) : 1024;
}
}
@@ -116,7 +117,7 @@ static uint32_t generate_local_port(void)
/* Out of sockets in our own PID namespace, what to do? FIXME */
NL_DBG(1, "Warning: Ran out of unique local port namespace\n");
- return UINT32_MAX;
+ return 0;
}
static void release_local_port(uint32_t port)
@@ -124,9 +125,6 @@ static void release_local_port(uint32_t port)
int nr;
uint32_t mask;
- if (port == UINT32_MAX)
- return;
-
BUG_ON(port == 0);
nr = port >> 22;
@@ -167,7 +165,7 @@ void _nl_socket_used_ports_set(uint32_t *used_ports, uint32_t port)
nr /= 32;
/*
- BUG_ON(port == UINT32_MAX || port == 0 || (getpid() & 0x3FFFFF) != (port & 0x3FFFFF));
+ BUG_ON(port == 0 || (getpid() & 0x3FFFFF) != (port & 0x3FFFFF));
BUG_ON(used_ports[nr] & mask);
*/
@@ -345,8 +343,13 @@ uint32_t _nl_socket_generate_local_port_no_release(struct nl_sock *sk)
* the previously generated port. */
port = generate_local_port();
- sk->s_flags &= ~NL_OWN_PORT;
sk->s_local.nl_pid = port;
+ if (port == 0) {
+ /* failed to find an unsed port. Restore the socket to have an
+ * unspecified port. */
+ sk->s_flags |= NL_OWN_PORT;
+ } else
+ sk->s_flags &= ~NL_OWN_PORT;
return port;
}
/** \endcond */
@@ -359,6 +362,8 @@ uint32_t _nl_socket_generate_local_port_no_release(struct nl_sock *sk)
uint32_t nl_socket_get_local_port(const struct nl_sock *sk)
{
if (sk->s_local.nl_pid == 0) {
+ struct nl_sock *sk_mutable = (struct nl_sock *) sk;
+
/* modify the const argument sk. This is justified, because
* nobody ever saw the local_port from externally. So, we
* initilize it on first use.
@@ -368,7 +373,15 @@ uint32_t nl_socket_get_local_port(const struct nl_sock *sk)
* is not automatically threadsafe anyway, so the user is not
* allowed to do that.
*/
- return _nl_socket_generate_local_port_no_release((struct nl_sock *) sk);
+ sk_mutable->s_local.nl_pid = generate_local_port();
+ if (sk_mutable->s_local.nl_pid == 0) {
+ /* could not generate a local port. Assign UINT32_MAX to preserve
+ * backward compatibility. A user who cares can clear that anyway
+ * with nl_socket_set_local_port(). */
+ sk_mutable->s_local.nl_pid = UINT32_MAX;
+ sk_mutable->s_flags |= NL_OWN_PORT;
+ } else
+ sk_mutable->s_flags &= ~NL_OWN_PORT;
}
return sk->s_local.nl_pid;
}
--
2.4.3
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