[PATCH 1/3] rust: maple_tree: add MapleTree

Alice Ryhl aliceryhl at google.com
Tue Aug 19 02:09:58 PDT 2025


On Sat, Jul 26, 2025 at 5:45 PM Gary Guo <gary at garyguo.net> wrote:
>
> On Sat, 26 Jul 2025 13:23:22 +0000
> Alice Ryhl <aliceryhl at google.com> wrote:
>
> > The maple tree will be used in the Tyr driver to allocate and keep track
> > of GPU allocations created internally (i.e. not by userspace). It will
> > likely also be used in the Nova driver eventually.
> >
> > This adds the simplest methods for additional and removal that do not
> > require any special care with respect to concurrency.
> >
> > This implementation is based on the RFC by Andrew but with significant
> > changes to simplify the implementation.
> >
> > Co-developed-by: Andrew Ballance <andrewjballance at gmail.com>
> > Signed-off-by: Andrew Ballance <andrewjballance at gmail.com>
> > Signed-off-by: Alice Ryhl <aliceryhl at google.com>
>
> Overall looks good to me, some nits and thoughts about the error type
> below.
>
> Best,
> GAry
>
> > +/// Error type for failure to insert a new value.
> > +pub struct InsertError<T> {
> > +    /// The value that could not be inserted.
> > +    pub value: T,
> > +    /// The reason for the failure to insert.
> > +    pub cause: InsertErrorKind,
> > +}
>
> Hmm, we've already have quite a few errors that look like this, e.g.
> `StoreError`. I wonder if we should just have a generic
>
>     struct ErrroWithData<T, E> {
>        pub value: T,
>        pub cause: E,
>     }

I don't think we have any existing errors that look like this?

> > +
> > +/// The reason for the failure to insert.
> > +#[derive(PartialEq, Eq, Copy, Clone)]
> > +pub enum InsertErrorKind {
> > +    /// There is already a value in the requested range.
> > +    Occupied,
> > +    /// Failure to allocate memory.
> > +    Nomem,
>
> Given that we already have an error type for allocation failure, how
> about
>
>     AllocError(crate::alloc::AllocError)
>
> ? I know we're getting ENOMEM from C, but this would match what the
> error type would be if it were from pure Rust code.

I don't think it makes a big difference, but ok.

Alice



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