[PATCH v4 03/12] um: Add generic stub_syscall6 function

Benjamin Berg benjamin at sipsolutions.net
Wed Jul 3 06:45:27 PDT 2024


This function will be used by the new syscall handling code.

Signed-off-by: Benjamin Berg <benjamin at sipsolutions.net>
---
 arch/x86/um/shared/sysdep/stub_32.h | 22 ++++++++++++++++++++++
 arch/x86/um/shared/sysdep/stub_64.h | 16 ++++++++++++++++
 2 files changed, 38 insertions(+)

diff --git a/arch/x86/um/shared/sysdep/stub_32.h b/arch/x86/um/shared/sysdep/stub_32.h
index 2748b7ee031a..ab08a69fb57f 100644
--- a/arch/x86/um/shared/sysdep/stub_32.h
+++ b/arch/x86/um/shared/sysdep/stub_32.h
@@ -80,6 +80,28 @@ static __always_inline long stub_syscall5(long syscall, long arg1, long arg2,
 	return ret;
 }
 
+static __always_inline long stub_syscall6(long syscall, long arg1, long arg2,
+					  long arg3, long arg4, long arg5,
+					  long arg6)
+{
+	struct syscall_args {
+		int ebx, ebp;
+	} args = { arg1, arg6 };
+	long ret;
+
+	__asm__ volatile ("pushl %%ebp;"
+			"movl 0x4(%%ebx),%%ebp;"
+			"movl (%%ebx),%%ebx;"
+			"int $0x80;"
+			"popl %%ebp"
+			: "=a" (ret)
+			: "0" (syscall), "b" (&args),
+			"c" (arg2), "d" (arg3), "S" (arg4), "D" (arg5)
+			: "memory");
+
+	return ret;
+}
+
 static __always_inline void trap_myself(void)
 {
 	__asm("int3");
diff --git a/arch/x86/um/shared/sysdep/stub_64.h b/arch/x86/um/shared/sysdep/stub_64.h
index 50c5e0529dfb..d27b34d75d70 100644
--- a/arch/x86/um/shared/sysdep/stub_64.h
+++ b/arch/x86/um/shared/sysdep/stub_64.h
@@ -80,6 +80,22 @@ static __always_inline long stub_syscall5(long syscall, long arg1, long arg2,
 	return ret;
 }
 
+static __always_inline long stub_syscall6(long syscall, long arg1, long arg2,
+					  long arg3, long arg4, long arg5,
+					  long arg6)
+{
+	long ret;
+
+	__asm__ volatile ("movq %5,%%r10 ; movq %6,%%r8 ; movq %7,%%r9 ; "
+		__syscall
+		: "=a" (ret)
+		: "0" (syscall), "D" (arg1), "S" (arg2), "d" (arg3),
+		  "g" (arg4), "g" (arg5), "g" (arg6)
+		: __syscall_clobber, "r10", "r8", "r9");
+
+	return ret;
+}
+
 static __always_inline void trap_myself(void)
 {
 	__asm("int3");
-- 
2.45.2




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