[PATCH v3 4/6] fbdev: Include <linux/io.h> via <asm/fb.h>
Sam Ravnborg
sam at ravnborg.org
Tue May 2 12:54:29 PDT 2023
Hi Thomas,
On Tue, May 02, 2023 at 03:02:21PM +0200, Thomas Zimmermann wrote:
> Fbdev's main header file, <linux/fb.h>, includes <asm/io.h> to get
> declarations for I/O helper functions. From these declarations, it
> later defines framebuffer I/O helpers, such as fb_{read,write}[bwlq]()
> or fb_memset().
>
> The framebuffer I/O helpers depend on the system architecture and
> will therefore be moved into <asm/fb.h>. Prepare this change by first
> adding an include statement for <linux/io.h> to <asm-generic/fb.h>.
> Include <asm/fb.h> in all source files that use the framebuffer I/O
> helpers, so that they still get the necessary I/O functions.
>
...
>
> diff --git a/drivers/video/fbdev/arkfb.c b/drivers/video/fbdev/arkfb.c
> index 60a96fdb5dd8..fd38e8a073b8 100644
> --- a/drivers/video/fbdev/arkfb.c
> +++ b/drivers/video/fbdev/arkfb.c
> @@ -27,6 +27,8 @@
> #include <linux/console.h> /* Why should fb driver call console functions? because console_lock() */
> #include <video/vga.h>
>
> +#include <asm/fb.h>
When we have a header like linux/fb.h - it is my understanding that it is
preferred to include that file, and not the asm/fb.h variant.
This is assuming the linux/fb.h contains the generic stuff, and includes
asm/fb.h for the architecture specific parts.
So drivers will include linux/fb.h and then they automatically get the
architecture specific parts from asm/fb.h.
In other words, drivers are not supposed to include asm/fb.h, if
linux.fb.h exists - and linux/fb.h shall include the asm/fb.h.
If the above holds true, then it is wrong and not needed to add asm/fb.h
as seen above.
There are countless examples where the above are not followed,
but to my best understanding the above it the preferred way to do it.
Sam
More information about the linux-snps-arc
mailing list