[PATCH v3 04/15] drm/rockchip: vop2: Fix the mixer alpha setup for layer 0

Andy Yan andyshrk at 163.com
Fri Sep 20 01:20:58 PDT 2024


From: Andy Yan <andy.yan at rock-chips.com>

The alpha setup should start from the second layer, the current calculation
starts incorrectly from the first layer, a negative offset will be obtained
in the following formula:

offset = (mixer_id + zpos - 1) * 0x10

Fixes: 604be85547ce ("drm/rockchip: Add VOP2 driver")
Signed-off-by: Andy Yan <andy.yan at rock-chips.com>
Tested-by: Derek Foreman <derek.foreman at collabora.com>
---

(no changes since v1)

 drivers/gpu/drm/rockchip/rockchip_drm_vop2.c | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
index bff190151ae8..c50d93df8404 100644
--- a/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
+++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
@@ -2282,6 +2282,12 @@ static void vop2_setup_alpha(struct vop2_video_port *vp)
 		struct vop2_win *win = to_vop2_win(plane);
 		int zpos = plane->state->normalized_zpos;
 
+		/*
+		 * Need to configure alpha from second layer.
+		 */
+		if (zpos == 0)
+			continue;
+
 		if (plane->state->pixel_blend_mode == DRM_MODE_BLEND_PREMULTI)
 			premulti_en = 1;
 		else
-- 
2.34.1




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