[PATCH v1 v1 4/7] drm/fourcc: Add drm/vs tiled modifiers
Keith Zhao
keith.zhao at starfivetech.com
Tue Aug 1 03:10:27 PDT 2023
These are mainly used internally in vs-drm,
I'm not sure if the new modifiers can be used with the existing ones.
If there is a problem, I will improve it further.
Signed-off-by: Keith Zhao <keith.zhao at starfivetech.com>
---
include/uapi/drm/drm_fourcc.h | 27 +++++++++++++++++++++++++++
1 file changed, 27 insertions(+)
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index 8db7fd3f7..0b884cf50 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -419,6 +419,7 @@ extern "C" {
#define DRM_FORMAT_MOD_VENDOR_ARM 0x08
#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
+#define DRM_FORMAT_MOD_VENDOR_VS 0x0b
/* add more to the end as needed */
@@ -1562,6 +1563,32 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
#define AMD_FMT_MOD_CLEAR(field) \
(~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
+#define DRM_FORMAT_MOD_VS_TYPE_NORMAL 0x00
+#define DRM_FORMAT_MOD_VS_TYPE_COMPRESSED 0x01
+#define DRM_FORMAT_MOD_VS_TYPE_CUSTOM_10BIT 0x02
+#define DRM_FORMAT_MOD_VS_TYPE_MASK ((__u64)0x3 << 54)
+
+#define fourcc_mod_vs_code(type, val) \
+ fourcc_mod_code(VS, ((((__u64)type) << 54) | (val)))
+
+#define DRM_FORMAT_MOD_VS_NORM_MODE_MASK 0x1F
+#define DRM_FORMAT_MOD_VS_LINEAR 0x00
+#define DRM_FORMAT_MOD_VS_SUPER_TILED_XMAJOR 0x02
+#define DRM_FORMAT_MOD_VS_SUPER_TILED_YMAJOR 0x03
+#define DRM_FORMAT_MOD_VS_TILE_8X8 0x04
+#define DRM_FORMAT_MOD_VS_TILE_8X4 0x07
+#define DRM_FORMAT_MOD_VS_SUPER_TILED_XMAJOR_8X4 0x0B
+#define DRM_FORMAT_MOD_VS_SUPER_TILED_YMAJOR_4X8 0x0C
+#define DRM_FORMAT_MOD_VS_TILE_MODE4X4 0x15
+
+#define fourcc_mod_vs_norm_code(tile) \
+ fourcc_mod_vs_code(DRM_FORMAT_MOD_VS_TYPE_NORMAL, \
+ (tile))
+
+#define fourcc_mod_vs_custom_code(tile) \
+ fourcc_mod_vs_code(DRM_FORMAT_MOD_VS_TYPE_CUSTOM_10BIT, \
+ (tile))
+
#if defined(__cplusplus)
}
#endif
--
2.34.1
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