[PATCH 12/33] parport_cs: don't play games with resources
Dominik Brodowski
linux at dominikbrodowski.net
Fri Mar 31 15:10:44 EST 2006
pcmcia_request_io() doesn't mark the resource as busy in 2.6., therefore
there's no need to work around the registration of the resources into the
resource tree.
Signed-off-by: Dominik Brodowski <linux at dominikbrodowski.net>
---
drivers/parport/parport_cs.c | 8 --------
1 files changed, 0 insertions(+), 8 deletions(-)
8961b828667e715a96d9d8517f7c8b6552ead3bb
diff --git a/drivers/parport/parport_cs.c b/drivers/parport/parport_cs.c
index 158d925..d0fc8be 100644
--- a/drivers/parport/parport_cs.c
+++ b/drivers/parport/parport_cs.c
@@ -226,9 +226,6 @@ void parport_config(dev_link_t *link)
CS_CHECK(RequestIRQ, pcmcia_request_irq(handle, &link->irq));
CS_CHECK(RequestConfiguration, pcmcia_request_configuration(handle, &link->conf));
- release_region(link->io.BasePort1, link->io.NumPorts1);
- if (link->io.NumPorts2)
- release_region(link->io.BasePort2, link->io.NumPorts2);
p = parport_pc_probe_port(link->io.BasePort1, link->io.BasePort2,
link->irq.AssignedIRQ, PARPORT_DMA_NONE,
NULL);
@@ -277,11 +274,6 @@ void parport_cs_release(dev_link_t *link
if (info->ndev) {
struct parport *p = info->port;
parport_pc_unregister_port(p);
- request_region(link->io.BasePort1, link->io.NumPorts1,
- info->node.dev_name);
- if (link->io.NumPorts2)
- request_region(link->io.BasePort2, link->io.NumPorts2,
- info->node.dev_name);
}
info->ndev = 0;
link->dev = NULL;
--
1.2.4
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