Should drivers like nvme let userspace control their latency via dev_pm_qos?

Andy Lutomirski luto at amacapital.net
Thu Sep 22 18:40:57 PDT 2016


On Thu, Sep 22, 2016 at 6:26 PM, Rafael J. Wysocki
<rafael.j.wysocki at intel.com> wrote:
> On 9/16/2016 5:26 PM, Andy Lutomirski wrote:
>>
>> I'm adding power management to the nvme driver, and I'm exposing
>> exactly one knob via sysfs: the maximum permissible latency.  This
>> isn't a power domain issue, and it has no dependencies -- it's
>> literally just the maximum latency that the driver may impose on I/O
>> for power saving purposes.
>>
>> ISTM userspace should be able to specify its own latency tolerance in
>> a uniform way, and dev_pm_qos seems like the natural interface for
>> this, except that I cannot find a single instance in the tree of *any*
>> driver using it via the notifier mechanism.
>
>
> That's because the notifier mechanism is only used for the "resume latency"
> type of constraints.
>
>> I can find two drivers that do it using
>> dev_pm_qos_expose_latency_tolerance(), and both are LPSS drivers?
>
>
> That's correct.  Nobody else has used it so far. :-)
>
>> So: should I be exposing .set_latency_tolerance() or should I just use
>> a custom sysfs attribute?  Or both?
>
>
> dev_pm_qos_expose_latency_tolerance() adds a single latency tolerance
> request object to the device and exposes a knob in user space by which that
> request object can be controlled.  There may be more latency tolerance
> request objects for the same device if kernel code adds them.  The effective
> latency tolerance is the minimum of all those requests and the callback is
> invoked every time that effective value changes.
>
> This also is described in the last section of
> Documentation/power/pm_qos_interface.txt (note that if the
> .set_latency_tolerance callback is present at the device registration time
> already, the latency tolerance sysfs attribute will be exposed automatically
> by the driver core).
>
> If that mechanism is suitable for the use case in question, I'd just use it.

OK, I'll play with it.



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