[PATCH 0/3] mtd: maps: vmu-flash: Fix build and runtime errors
Florian Fuchs
fuchsfl at gmail.com
Mon Nov 17 14:44:05 PST 2025
Hi all,
This small series fixes build and runtime errors in the vmu-flash driver
(enabled by CONFIG_MTD_VMU) and the included maple.h. These changes were
verified on real Dreamcast hardware with a physical VMU. The VMU can now
be successfully probed, read and written with MTD tools like mtd_info and
mtd_debug. Previously, the driver failed to build or crashed during
probing.
bash-5.3# mtdinfo /dev/mtd0
mtd0
Name: vmu2.1.0
Type: mlc-nand
Eraseblock size: 512 bytes
Amount of eraseblocks: 256 (131072 bytes, 128.0 KiB)
Minimum input/output unit size: 512 bytes
Sub-page size: 512 bytes
Character device major/minor: 90:0
Bad blocks are allowed: true
Device is writable: true
Thanks,
Florian
Florian Fuchs (3):
sh: maple: Fix build error due to missing include of linux/device.h
mtd: maps: vmu-flash: Fix fault in unaligned fixup
mtd: maps: vmu-flash: Fix NULL pointer dereference in initialization
drivers/mtd/maps/vmu-flash.c | 8 +++++---
include/linux/maple.h | 2 --
2 files changed, 5 insertions(+), 5 deletions(-)
base-commit: 97315e7c901a1de60e8ca9b11e0e96d0f9253e18
--
2.43.0
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