[PATCH v5] mtd: gpmi: Deal with bitflips in erased regions regions
Huang Shijie
shijie8 at gmail.com
Wed Dec 18 00:21:09 EST 2013
On Tue, Dec 17, 2013 at 02:45:42PM +0100, Elie De Brauwer wrote:
>
> + /* Set the tolerance for bitflips when reading erased blocks. */
> + erase_threshold = gf_len / 2;
> + if (erase_threshold > ecc_strength)
> + erase_threshold = ecc_strength;
> +
I was about to give you my ACK, but i find you used a wrong ecc strength
here. The "ecc_strength" is just half of the real ECC strength used by
the BCH. Please read this line in the function:
268 ecc_strength = bch_geo->ecc_strength >> 1;
Could you please send a new version patch ?
> + writel(erase_threshold & BM_BCH_MODE_ERASE_THRESHOLD_MASK,
> + r->bch_regs + HW_BCH_MODE);
> +
> /* Set *all* chip selects to use layout 0. */
> writel(0, r->bch_regs + HW_BCH_LAYOUTSELECT);
>
> @@ -1094,6 +1103,15 @@ int gpmi_is_ready(struct gpmi_nand_data *this, unsigned chip)
> return reg & mask;
> }
>
> +/*
> + * Count the number of 0 bits in a supposed to be
> + * erased region and correct them. Return the number
> + * of bitflips or zero when the region was correct.
> + */
> +static unsigned int erased_sector_bitflips(unsigned char *data,
> + unsigned int chunk,
> + struct bch_geometry *geo)
> +{
> + unsigned int flip_bits = 0;
> + int i;
> + int base = geo->ecc_chunk_size * chunk;
> +
> + /* Count bitflips */
> + for (i = 0; i < geo->ecc_chunk_size; i++)
> + flip_bits += hweight8(~data[base + i]);
> +
> + /* Correct bitflips by 0xFF'ing this chunk. */
> + if (flip_bits)
> + memset(&data[base], 0xFF, geo->ecc_chunk_size);
> +
> + return flip_bits;
> +}
Since a new version patch is inevitable, i want to give more comment
about this function.
Does the following code run faster then above?
static unsigned int erased_sector_bitflips(unsigned char *data,
unsigned int chunk,
struct bch_geometry *geo)
{
unsigned int flip_bits = 0;
int i;
int base = geo->ecc_chunk_size * chunk;
int tmp;
for (i = 0; i < geo->ecc_chunk_size; i++) {
tmp = hweight8(~data[base + i]);
if (tmp) {
data[base + i] = 0xff;
flip_bits += tmp;
}
}
return flip_bits;
}
I am not sure this code is faster then your code, i do not have time to
do a test to compare the two functions.
If you think your function is better, just ignore my code, it is okay to
me.
I really very appreciate at your work!
thanks
Huang Shijie
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