[PATCH] panic.c: export panic_on_oops
Simon Kagstrom
simon.kagstrom at netinsight.net
Mon Oct 12 11:01:39 EDT 2009
On Mon, 12 Oct 2009 16:30:17 +0200
Ingo Molnar <mingo at elte.hu> wrote:
> * Simon Kagstrom <simon.kagstrom at netinsight.net> wrote:
>
> > OK, I don't think we understand each other. Sorry if I'm being slow
> > here, please tell me if I'm misunderstanding something fundamental
> > below.
>
> [ it could easily be me being confused - i dont know the mtdoops code
> that well - i just raised an eyebrow at the export request, which
> yelled 'layering violation' at me ;-) ]
I sent the same patch (export panic_on_oops) to LKML a week ago, but
got no replies. I now know who to Cc next time ;-)
> > > 2) or add buffered (flash-friendly) writes for all printk output - panic
> > > and non-panic alike. This would be useful to debug suspend/resume
> > > bugs for example. This would also optimize the packets of netconsole
> > > output. (last i checked we sent a packet per line.)
> >
> > Well, suspend/resume hangs is one of the cases which mtdoops won't
> > catch. [...]
>
> ( Sidenote: i see no reason why that wouldnt be possible if it's
> implemented properly. )
Provided there is a callback for "really_dump_the_console" which gets
called from interesting places (e.g., suspend/resume) it should be easy
to do with the patched mtdoops without much changes, at least with my
proposed circular buffer patch it will be trivial.
> > [...] But at least on NAND flash, I'd be a bit weary about logging all
> > printk output for fear of wearing out the flash.
>
> Clearly should be optional - like the s2ram debug hack to RTC registers
> is optional on x86.
That would be OK for me at least, and again should not be very difficult
to implement even with todays code.
> > > The workqueue looks wrong in both variants. If we are panic-ing (or
> > > hanging, or ...) then we are halting the machine - the workqueue has
> > > no chance to actually execute.
> >
> > but then we are using mtd->panic_write to write it out directly, not
> > via the work queue.
>
> ... i might be confused, but in which case _is_ the workqueue used?
>
> It clearly shows up in the codepaths i've read, but maybe i've
> misinterpreted what it does.
With the code in mainline, it basically works like this.
- When oops_in_progress is not set, mtdoops_console_write will not put
anything in the buffer. It will call mtdoops_console_sync(), but
since the buffer will be empty (cxt->writecount is 0), no writes will
be done.
- When oops_in_progress _is_ set, mtdoops_console_write will start
putting things in the buffer.
- mtdoops_console_sync is then called either when the buffer has been
filled, or when ->unblank() is called, or when oops_in_progress is no
longer true.
This is the place when the workqueue _can_ be used (in the cases when
this is not in interrupt context or panic_on_oops is unset).
With my patch it instead works like this:
- mtdoops_console_write continuously writes messages to the buffer, but
never calls mtdoops_console_sync() itself.
- mtdoops_console_sync (i.e., the ->unblank() callback) will schedule
work if oops_in_progress is set.
- if we have a panic, it will call mtdoops_write directly (if
mtd->panic_write is set, otherwise we are out of luck). This is also
the code path on oopses in interrupt context.
So the workqueue only gets used on unblank() from oopses. I think the
second implementation is simpler, but it also changes the behavior of
mtdoops a bit to include messages before the oops/panic as well.
// Simon
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