physmap without MTD partitions
Robert Jarzmik
rjarzmik at free.fr
Mon Jun 16 08:34:56 EDT 2008
Jörn Engel <joern at logfs.org> writes:
> On Sat, 7 June 2008 17:01:41 +0200, Robert Jarzmik wrote:
> > @@ -213,8 +214,10 @@ static int physmap_flash_resume(struct platform_device *dev)
> > struct physmap_flash_info *info = platform_get_drvdata(dev);
> > int i;
> >
> > + return 0;
>
> Is this bit leftover from debugging?
Yes, sorry for that. That got through.
Here is the amended patch.
--
Robert
>From f09b6952c2cb3ac307654f628f3899757b3a1023 Mon Sep 17 00:00:00 2001
From: Robert Jarzmik <rjarzmik at free.fr>
Date: Sat, 7 Jun 2008 16:59:05 +0200
Subject: [PATCH] Fix suspend/resume/shutdown bugs.
Don't call suspend/resume functions if they have not been
defined.
Signed-off-by: Robert Jarzmik <rjarzmik at free.fr>
---
drivers/mtd/maps/physmap.c | 11 +++++++----
1 files changed, 7 insertions(+), 4 deletions(-)
diff --git a/drivers/mtd/maps/physmap.c b/drivers/mtd/maps/physmap.c
index 183255f..73c770b 100644
--- a/drivers/mtd/maps/physmap.c
+++ b/drivers/mtd/maps/physmap.c
@@ -203,7 +203,8 @@ static int physmap_flash_suspend(struct platform_device *dev, pm_message_t state
int i;
for (i = 0; i < MAX_RESOURCES && info->mtd[i]; i++)
- ret |= info->mtd[i]->suspend(info->mtd[i]);
+ if (info->mtd[i]->suspend)
+ ret |= info->mtd[i]->suspend(info->mtd[i]);
return ret;
}
@@ -214,7 +215,8 @@ static int physmap_flash_resume(struct platform_device *dev)
int i;
for (i = 0; i < MAX_RESOURCES && info->mtd[i]; i++)
- info->mtd[i]->resume(info->mtd[i]);
+ if (info->mtd[i]->resume)
+ info->mtd[i]->resume(info->mtd[i]);
return 0;
}
@@ -225,8 +227,9 @@ static void physmap_flash_shutdown(struct platform_device *dev)
int i;
for (i = 0; i < MAX_RESOURCES && info->mtd[i]; i++)
- if (info->mtd[i]->suspend(info->mtd[i]) == 0)
- info->mtd[i]->resume(info->mtd[i]);
+ if (info->mtd[i]->suspend && info->mtd[i]->resume)
+ if (info->mtd[i]->suspend(info->mtd[i]) == 0)
+ info->mtd[i]->resume(info->mtd[i]);
}
#else
#define physmap_flash_suspend NULL
--
1.5.5.3
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