[PATCH v3 03/11] media: videobuf2: Remove VB2_MAX_FRAME limit on buffer storage
Benjamin Gaignard
benjamin.gaignard at collabora.com
Thu Jun 22 07:13:15 PDT 2023
Le 22/06/2023 à 16:11, Dan Carpenter a écrit :
> On Thu, Jun 22, 2023 at 03:13:41PM +0200, Benjamin Gaignard wrote:
>> diff --git a/drivers/media/common/videobuf2/videobuf2-core.c b/drivers/media/common/videobuf2/videobuf2-core.c
>> index f1ff7af34a9f..86e1e926fa45 100644
>> --- a/drivers/media/common/videobuf2/videobuf2-core.c
>> +++ b/drivers/media/common/videobuf2/videobuf2-core.c
>> @@ -455,9 +455,9 @@ static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory,
>> struct vb2_buffer *vb;
>> int ret;
>>
>> - /* Ensure that q->num_buffers+num_buffers is below VB2_MAX_FRAME */
>> + /* Ensure that q->num_buffers + num_buffers is UINT_MAX */
>> num_buffers = min_t(unsigned int, num_buffers,
>> - VB2_MAX_FRAME - q->num_buffers);
>> + UINT_MAX - q->num_buffers);
>>
>> for (buffer = 0; buffer < num_buffers; ++buffer) {
>> /* Allocate vb2 buffer structures */
> Ah... Here's one of the integer overflow bugs I was talking about. The
> __vb2_queue_alloc() function returns an int so if num_buffers goes over
> INT_MAX we are hosed.
I will limit it to:
#define VB2_QUEUE_MAX_BUFFERS (INT_MAX & PAGE_MASK) /* The mask prevents 85% of integer overflows */
as you have suggest it.
That will be in version 4.
Thanks,
Benjamin
>
> regards,
> dan carpenter
>
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