[PATCH v5, 13/15] dt-bindings: media: mtk-vcodec: Adds decoder dt-bindings for mt8192
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Mon Aug 30 02:00:54 PDT 2021
Hi Yunfei,
On Mon, Aug 30, 2021 at 02:07:44PM +0800, yunfei.dong at mediatek.com wrote:
> On Sun, 2021-08-29 at 17:50 -0300, Ezequiel Garcia wrote:
> > On Wed, 11 Aug 2021 at 14:59, Laurent Pinchart wrote:
> > > On Wed, Aug 11, 2021 at 10:57:59AM +0800, Yunfei Dong wrote:
> > > > Adds decoder dt-bindings for mt8192.
> > > >
> > > > Signed-off-by: Yunfei Dong <yunfei.dong at mediatek.com>
> > > > ---
> > > > v5: no changes
> > > >
> > > > This patch depends on "Mediatek MT8192 clock support"[1].
> > > >
> > > > The definition of decoder clocks are in mt8192-clk.h, need to
> > > > include them in case of build fail [1].
> > > >
> > > > [1]
> > > > https://patchwork.kernel.org/project/linux-mediatek/list/?series=511175
> > > > ---
> > > > .../media/mediatek,vcodec-comp-decoder.yaml | 172 ++++++++++++++++++
> > > > 1 file changed, 172 insertions(+)
> > > > create mode 100644
> > > > Documentation/devicetree/bindings/media/mediatek,vcodec-comp-decoder.yaml
> > > >
> > > > diff --git a/Documentation/devicetree/bindings/media/mediatek,vcodec-comp-decoder.yaml b/Documentation/devicetree/bindings/media/mediatek,vcodec-comp-decoder.yaml
> > > > new file mode 100644
> > > > index 000000000000..083c89933917
> > > > --- /dev/null
> > > > +++ b/Documentation/devicetree/bindings/media/mediatek,vcodec-comp-decoder.yaml
> > > > @@ -0,0 +1,172 @@
> > > > +# SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause)
> > > > +%YAML 1.2
> > > > +---
> > > > +$id: http://devicetree.org/schemas/iommu/mediatek,vcodec-comp-decoder.yaml#
> > > > +$schema: http://devicetree.org/meta-schemas/core.yaml#
> > > > +
> > > > +title: Mediatek Video Decode Accelerator With Component
> > > > +
> > > > +maintainers:
> > > > + - Yunfei Dong <yunfei.dong at mediatek.com>
> > > > +
> > > > +description: |+
> > > > + Mediatek Video Decode is the video decode hardware present in Mediatek
> > > > + SoCs which supports high resolution decoding functionalities. Required
> > > > + master and component node.
> > >
> > > This should explain how the three IP cores relate to each other.
> > >
> > > > +
> > > > +properties:
> > > > + compatible:
> > > > + oneOf:
> > > > + - enum:
> > > > + - mediatek,mt8192-vcodec-dec # for lat hardware
> > > > + - mediatek,mtk-vcodec-lat # for core hardware
> > > > + - mediatek,mtk-vcodec-core
> > > > +
> > > > + reg:
> > > > + maxItems: 1
> > > > +
> > > > + interrupts:
> > > > + maxItems: 1
> > > > +
> > > > + clocks:
> > > > + maxItems: 5
> > > > +
> > > > + clock-names:
> > > > + items:
> > > > + - const: vdec-sel
> > > > + - const: vdec-soc-vdec
> > > > + - const: vdec-soc-lat
> > > > + - const: vdec-vdec
> > > > + - const: vdec-top
> > > > +
> > > > + assigned-clocks: true
> > > > +
> > > > + assigned-clock-parents: true
> > > > +
> > > > + power-domains:
> > > > + maxItems: 1
> > > > +
> > > > + iommus:
> > > > + minItems: 1
> > > > + maxItems: 32
> > > > + description: |
> > > > + List of the hardware port in respective IOMMU block for current Socs.
> > > > + Refer to bindings/iommu/mediatek,iommu.yaml.
> > > > +
> > > > + dma-ranges:
> > > > + maxItems: 1
> > > > + description: |
> > > > + Describes the physical address space of IOMMU maps to memory.
> > > > +
> > > > + mediatek,scp:
> > > > + $ref: /schemas/types.yaml#/definitions/phandle
> > > > + maxItems: 1
> > > > + description:
> > > > + Describes point to scp.
> > > > +
> > > > +required:
> > > > + - compatible
> > > > + - reg
> > > > + - iommus
> > > > + - dma-ranges
> > > > +
> > > > +allOf:
> > > > + - if: #master node
> > > > + properties:
> > > > + compatible:
> > > > + contains:
> > > > + enum:
> > > > + - mediatek,mt8192-vcodec-dec # for lat hardware
> > > > +
> > > > + then:
> > > > + required:
> > > > + - mediatek,scp
> > > > +
> > > > + - if: #component node
> > > > + properties:
> > > > + compatible:
> > > > + contains:
> > > > + enum:
> > > > + - mediatek,mtk-vcodec-lat # for core hardware
> > > > + - mediatek,mtk-vcodec-core
> > > > +
> > > > + then:
> > > > + required:
> > > > + - interrupts
> > > > + - clocks
> > > > + - clock-names
> > > > + - assigned-clocks
> > > > + - assigned-clock-parents
> > > > + - power-domains
> > > > +
> > > > +
> > > > +additionalProperties: false
> > > > +
> > > > +examples:
> > > > + - |
> > > > + #include <dt-bindings/interrupt-controller/arm-gic.h>
> > > > + #include <dt-bindings/memory/mt8192-larb-port.h>
> > > > + #include <dt-bindings/interrupt-controller/irq.h>
> > > > + #include <dt-bindings/clock/mt8192-clk.h>
> > > > + #include <dt-bindings/power/mt8192-power.h>
> > > > +
> > > > + vcodec_dec: vcodec_dec at 16000000 {
> > > > + compatible = "mediatek,mt8192-vcodec-dec";
> > > > + reg = <0 0x16000000 0 0x1000>; /* VDEC_SYS */
> > > > + mediatek,scp = <&scp>;
> > > > + iommus = <&iommu0 M4U_PORT_L4_VDEC_MC_EXT>;
> > > > + dma-ranges = <0x1 0x0 0x0 0x40000000 0x0 0xfff00000>;
> > > > + };
> > > > +
> > > > + vcodec_lat: vcodec_lat at 0x16010000 {
> > > > + compatible = "mediatek,mtk-vcodec-lat";
> > > > + reg = <0 0x16010000 0 0x800>; /* VDEC_MISC */
> > > > + interrupts = <GIC_SPI 426 IRQ_TYPE_LEVEL_HIGH 0>;
> > > > + iommus = <&iommu0 M4U_PORT_L5_VDEC_LAT0_VLD_EXT>,
> > > > + <&iommu0 M4U_PORT_L5_VDEC_LAT0_VLD2_EXT>,
> > > > + <&iommu0 M4U_PORT_L5_VDEC_LAT0_AVC_MV_EXT>,
> > > > + <&iommu0 M4U_PORT_L5_VDEC_LAT0_PRED_RD_EXT>,
> > > > + <&iommu0 M4U_PORT_L5_VDEC_LAT0_TILE_EXT>,
> > > > + <&iommu0 M4U_PORT_L5_VDEC_LAT0_WDMA_EXT>,
> > > > + <&iommu0 M4U_PORT_L5_VDEC_LAT0_RG_CTRL_DMA_EXT>,
> > > > + <&iommu0 M4U_PORT_L5_VDEC_UFO_ENC_EXT>;
> > > > + dma-ranges = <0x1 0x0 0x0 0x40000000 0x0 0xfff00000>;
> > > > + clocks = <&topckgen CLK_TOP_VDEC_SEL>,
> > > > + <&vdecsys_soc CLK_VDEC_SOC_VDEC>,
> > > > + <&vdecsys_soc CLK_VDEC_SOC_LAT>,
> > > > + <&vdecsys_soc CLK_VDEC_SOC_LARB1>,
> > > > + <&topckgen CLK_TOP_MAINPLL_D4>;
> > > > + clock-names = "vdec-sel", "vdec-soc-vdec", "vdec-soc-lat",
> > > > + "vdec-vdec", "vdec-top";
> > > > + assigned-clocks = <&topckgen CLK_TOP_VDEC_SEL>;
> > > > + assigned-clock-parents = <&topckgen CLK_TOP_MAINPLL_D4>;
> > > > + power-domains = <&spm MT8192_POWER_DOMAIN_VDEC>;
> > > > + };
> > > > +
> > > > + vcodec_core: vcodec_core at 0x16025000 {
> > > > + compatible = "mediatek,mtk-vcodec-core";
> > > > + reg = <0 0x16025000 0 0x1000>; /* VDEC_CORE_MISC */
> > > > + interrupts = <GIC_SPI 425 IRQ_TYPE_LEVEL_HIGH 0>;
> > > > + iommus = <&iommu0 M4U_PORT_L4_VDEC_MC_EXT>,
> > > > + <&iommu0 M4U_PORT_L4_VDEC_UFO_EXT>,
> > > > + <&iommu0 M4U_PORT_L4_VDEC_PP_EXT>,
> > > > + <&iommu0 M4U_PORT_L4_VDEC_PRED_RD_EXT>,
> > > > + <&iommu0 M4U_PORT_L4_VDEC_PRED_WR_EXT>,
> > > > + <&iommu0 M4U_PORT_L4_VDEC_PPWRAP_EXT>,
> > > > + <&iommu0 M4U_PORT_L4_VDEC_TILE_EXT>,
> > > > + <&iommu0 M4U_PORT_L4_VDEC_VLD_EXT>,
> > > > + <&iommu0 M4U_PORT_L4_VDEC_VLD2_EXT>,
> > > > + <&iommu0 M4U_PORT_L4_VDEC_AVC_MV_EXT>,
> > > > + <&iommu0 M4U_PORT_L4_VDEC_RG_CTRL_DMA_EXT>;
> > > > + dma-ranges = <0x1 0x0 0x0 0x40000000 0x0 0xfff00000>;
> > > > + clocks = <&topckgen CLK_TOP_VDEC_SEL>,
> > > > + <&vdecsys CLK_VDEC_VDEC>,
> > > > + <&vdecsys CLK_VDEC_LAT>,
> > > > + <&vdecsys CLK_VDEC_LARB1>,
> > > > + <&topckgen CLK_TOP_MAINPLL_D4>;
> > > > + clock-names = "vdec-sel", "vdec-soc-vdec", "vdec-soc-lat",
> > > > + "vdec-vdec", "vdec-top";
> > > > + assigned-clocks = <&topckgen CLK_TOP_VDEC_SEL>;
> > > > + assigned-clock-parents = <&topckgen CLK_TOP_MAINPLL_D4>;
> > > > + power-domains = <&spm MT8192_POWER_DOMAIN_VDEC2>;
> > > > + };
> > >
> > > I'm a bit late in the game, reviewing v5 only, but I'm wondering if
> > > those IP cores need to be modelled in separate nodes. It would be much
> > > easier, from a software point of view, to have a single node, with
> > > multiple register ranges.
> > >
> > > Are some of those IP cores used in different SoCs, combined in different
> > > ways, that make a modular design better ?
>
> 1. Each a node should respect a HW node. Defining a complex node that
> contain multiple register is not better, for they belong to different
> hardware. Different platforms has different hardware count, mt8195 has
> five hardwares.
> 2. Another reason is from the IOMMU point, the vcodec HW include core
> and lat hardwares, each of them connect to the independent IOMMU
> hardware for mt8195, can't write all iommu ports together, or hardware
> can't access dram data, so we must separate them.
Maybe it could help understanding the situation if the DT bindings could
include more information about the hardware architecture, such as a
block diagram for instance, and how the pieces interact with each other
?
> > Yeah, I agree with Laurent here. This way of modelling the different parts
> > of the CODEC as different pieces is the reason why you need a framework
> > to pull them together, such as the component API (I guess v4l2-async
> > could have been used as well).
>
> We must separate each hardware node, only master need to register video
> and media device, component just used for store clk/power/irq/register
> information for current hardware.
>
> > I normally don't bother with driver internals, as its up to each driver
> > author to decide what is best. However, I believe this design is too
> > convoluted, and it may lead other developers to follow the same pattern,
> > so please avoid it.
>
> According to your information, it looks that component and v4l2 async
> are ok for this architecture, only component is too convoluted(iommu
> driver also use component).
>
> For we are not very familiar with v4l2 async, out architecture is
> designed for component include next forty patches. It is a very big
> change for out driver. I will try to spend a lot of time to change it.
>
> > There are several ways of modelling this and initializing or probing
> > the sub-devices,
> > without using any async framework.
>
> You may misunderstand, I'm not objecting your suggestion every time,
> for our driver is designed for component api, need to spend a lot of
> time to change it in many platforms. I will change it if v4l2 async has
> many advantages then component as you said. I will try to use v4l2
> async as compared.
--
Regards,
Laurent Pinchart
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