[PATCH v4 5/8] [Media] vcodec: mediatek: Add Mediatek V4L2 Video Encoder Driver
Hans Verkuil
hverkuil at xs4all.nl
Wed Feb 17 00:31:31 PST 2016
On 02/17/16 09:01, tiffany lin wrote:
> On Tue, 2016-02-16 at 14:48 +0100, Hans Verkuil wrote:
>> Hi Tiffany,
>>
>>>>>>> +int mtk_vcodec_enc_queue_init(void *priv, struct vb2_queue *src_vq,
>>>>>>> + struct vb2_queue *dst_vq)
>>>>>>> +{
>>>>>>> + struct mtk_vcodec_ctx *ctx = priv;
>>>>>>> + int ret;
>>>>>>> +
>>>>>>> + src_vq->type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
>>>>>>> + src_vq->io_modes = VB2_DMABUF | VB2_MMAP | VB2_USERPTR;
>>>>>>
>>>>>> I recomment dropping VB2_USERPTR. That only makes sense for scatter-gather dma,
>>>>>> and you use physically contiguous DMA.
>>>>>>
>>>>> Now our userspace app use VB2_USERPTR. I need to check if we could drop
>>>>> VB2_USERPTR.
>>>>> We use src_vq->mem_ops = &vb2_dma_contig_memops;
>>>>> And there are
>>>>> .get_userptr = vb2_dc_get_userptr,
>>>>> .put_userptr = vb2_dc_put_userptr,
>>>>> I was confused why it only make sense for scatter-gather.
>>>>> Could you kindly explain more?
>>>>
>>>> VB2_USERPTR indicates that the application can use malloc to allocate buffers
>>>> and pass those to the driver. Since malloc uses virtual memory the physical
>>>> memory is scattered all over. And the first page typically does not start at
>>>> the beginning of the page but at a random offset.
>>>>
>>>> To support that the DMA generally has to be able to do scatter-gather.
>>>>
>>>> Now, where things get ugly is that a hack was added to the USERPTR support where
>>>> apps could pass a pointer to physically contiguous memory as a user pointer. This
>>>> was a hack for embedded systems that preallocated a pool of buffers and needed to
>>>> pass those pointers around somehow. So the dma-contig USERPTR support is for that
>>>> 'feature'. If you try to pass a malloc()ed buffer to a dma-contig driver it will
>>>> reject it. One big problem is that this specific hack isn't signaled anywhere, so
>>>> applications have no way of knowing if the USERPTR support is the proper version
>>>> or the hack where physically contiguous memory is expected.
>>>>
>>>> This hack has been replaced with DMABUF which is the proper way of passing buffers
>>>> around.
>>>>
>>>> New dma-contig drivers should not use that old hack anymore. Use dmabuf to pass
>>>> external buffers around.
>>>>
>>>> How do you use it in your app? With malloc()ed buffers? Or with 'special' pointers
>>>> to physically contiguous buffers?
>>>>
>>> Understood now. Thanks for your explanation.
>>> Now our app use malloc()ed buffers and we hook vb2_dma_contig_memops.
>>> I don't know why that dma-contig driver do not reject it.
>>> I will try to figure it out.
>>
>> Is there an iommu involved that turns the scatter-gather list into what looks like
>> contiguous memory for the DMA?
>>
> Yes, We have iommu that could make scatter-gather list looks like
> contiguous memory.
>
>> At the end of vb2_dc_get_userptr() in videobuf2-dma-contig.c there is a check
>> 'if (contig_size < size)' that verifies that the sg DMA is contiguous. This would
>> work if there is an iommu involved (if I understand it correctly).
>>
> I see. We saw this error before we add iommu support.
>
>> If that's the case, then it's OK to keep VB2_USERPTR because you have real sg
>> support (although not via the DMA engine, but via iommu mappings).
>>
> Got it. We will keep VB2_USERPTR.
Can you add a comment here mentioning that VB2_USERPTR works with dma-contig because
there is an iommu? That should clarify this.
Regards,
Hans
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