[PATCH 14/18] arm64: fpsimd: Use opaque type for SME state

Mark Rutland mark.rutland at arm.com
Thu May 21 06:25:52 PDT 2026


As the SME state size can vary at runtime, we don't have a concrete type
for the in-memory SME state, and pass this around using a pointer to
void.

Using pointer to void means that it's very easy to introduce errors that
cannot be caught by the compiler (e.g. as 'void **' can be assigned to
'void *').

Improve this by adding an opaque 'struct sve_state', and consistently
passing a pointer to this.

Signed-off-by: Mark Rutland <mark.rutland at arm.com>
Cc: Catalin Marinas <catalin.marinas at arm.com>
Cc: Fuad Tabba <tabba at google.com>
Cc: James Morse <james.morse at arm.com>
Cc: Marc Zyngier <maz at kernel.org>
Cc: Mark Brown <broonie at kernel.org>
Cc: Oliver Upton <oupton at kernel.org>
Cc: Will Deacon <will at kernel.org>
---
 arch/arm64/include/asm/fpsimd.h    | 8 ++++----
 arch/arm64/include/asm/processor.h | 3 ++-
 arch/arm64/kernel/fpsimd.c         | 4 ++--
 3 files changed, 8 insertions(+), 7 deletions(-)

diff --git a/arch/arm64/include/asm/fpsimd.h b/arch/arm64/include/asm/fpsimd.h
index 19e670ae67598..560814acc60c0 100644
--- a/arch/arm64/include/asm/fpsimd.h
+++ b/arch/arm64/include/asm/fpsimd.h
@@ -163,7 +163,7 @@ extern void fpsimd_update_current_state(struct user_fpsimd_state const *state);
 struct cpu_fp_state {
 	struct user_fpsimd_state *st;
 	struct sve_state *sve_state;
-	void *sme_state;
+	struct sme_state *sme_state;
 	u64 *svcr;
 	u64 *fpmr;
 	unsigned int sve_vl;
@@ -199,7 +199,7 @@ static inline void *thread_zt_state(struct thread_struct *thread)
 {
 	/* The ZT register state is stored immediately after the ZA state */
 	unsigned int sme_vq = sve_vq_from_vl(thread_get_sme_vl(thread));
-	return thread->sme_state + ZA_SIG_REGS_SIZE(sme_vq);
+	return (void *)thread->sme_state + ZA_SIG_REGS_SIZE(sme_vq);
 }
 
 static inline unsigned int sve_get_vl(void)
@@ -218,8 +218,8 @@ static inline unsigned int sve_get_vl(void)
 extern void sve_save_state(struct sve_state *state, int save_ffr);
 extern void sve_load_state(const struct sve_state *state, int restore_ffr);
 extern void sve_flush_live(bool flush_ffr, unsigned long vq_minus_1);
-extern void sme_save_state(void *state, int zt);
-extern void sme_load_state(void const *state, int zt);
+extern void sme_save_state(struct sme_state *state, int zt);
+extern void sme_load_state(const struct sme_state *state, int zt);
 
 struct arm64_cpu_capabilities;
 extern void cpu_enable_fpsimd(const struct arm64_cpu_capabilities *__unused);
diff --git a/arch/arm64/include/asm/processor.h b/arch/arm64/include/asm/processor.h
index 1c2ffd063baa8..7304d9cca3e85 100644
--- a/arch/arm64/include/asm/processor.h
+++ b/arch/arm64/include/asm/processor.h
@@ -131,6 +131,7 @@ enum fp_type {
 };
 
 struct sve_state;		/* Opaque type */
+struct sme_state;		/* Opaque type */
 
 struct cpu_context {
 	unsigned long x19;
@@ -167,7 +168,7 @@ struct thread_struct {
 	enum fp_type		fp_type;	/* registers FPSIMD or SVE? */
 	unsigned int		fpsimd_cpu;
 	struct sve_state	*sve_state;	/* SVE registers, if any */
-	void			*sme_state;	/* ZA and ZT state, if any */
+	struct sme_state	*sme_state;	/* ZA and ZT state, if any */
 	unsigned int		vl[ARM64_VEC_MAX];	/* vector length */
 	unsigned int		vl_onexec[ARM64_VEC_MAX]; /* vl after next exec */
 	unsigned long		fault_address;	/* fault info */
diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
index 66d880d081671..f9b3eeacf130d 100644
--- a/arch/arm64/kernel/fpsimd.c
+++ b/arch/arm64/kernel/fpsimd.c
@@ -808,7 +808,7 @@ static int change_live_vector_length(struct task_struct *task,
 	unsigned int sve_vl = task_get_sve_vl(task);
 	unsigned int sme_vl = task_get_sme_vl(task);
 	struct sve_state *sve_state = NULL;
-	void *sme_state = NULL;
+	struct sme_state *sme_state = NULL;
 
 	if (type == ARM64_VEC_SME)
 		sme_vl = vl;
@@ -1645,7 +1645,7 @@ static void fpsimd_flush_thread_vl(enum vec_type type)
 void fpsimd_flush_thread(void)
 {
 	struct sve_state *sve_state = NULL;
-	void *sme_state = NULL;
+	struct sme_state *sme_state = NULL;
 
 	if (!system_supports_fpsimd())
 		return;
-- 
2.30.2




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