[RFC PATCH v4 03/16] iommu/arm-smmu-v3: Add initial pSMMU realm viommu plumbing

Nicolin Chen nicolinc at nvidia.com
Sat Aug 29 13:00:52 PDT 2026


On Mon, Apr 27, 2026 at 02:23:31PM +0530, Aneesh Kumar K.V (Arm) wrote:
> +static const struct iommufd_viommu_ops arm_realm_smmu_v3_ops = {
> +	.destroy = arm_realm_smmu_v3_destroy,
> +	.alloc_domain_nested = arm_vsmmu_alloc_domain_nested,
> +	.cache_invalidate = arm_vsmmu_cache_invalidate,

I don't think realm vsmmu should include NS nested domain ops. I
wonder if adding here is for some covert reason that prevents us
from registering viommu/vdevice objects?

> +static int arm_realm_smmu_v3_vdevice_init(struct iommufd_vdevice *vdev)
> +{
> +	struct device *dev = iommufd_vdevice_to_device(vdev);
> +	struct arm_smmu_master *master = dev_iommu_priv_get(dev);
> +	// fixme which stream to pick
> +	/* At this moment, iommufd only supports PCI device that has one SID */
> +	struct arm_smmu_stream *stream = &master->streams[0];
> +	struct arm_smmu_device *smmu = master->smmu;
> +	unsigned long rmi_ret = 0;
> +	int ret;
> +
> +	if (!smmu->realm_initialized)
> +		return -EINVAL;
> +
> +	ret = rmi_psmmu_st_l2_create(smmu->base_phys,
> +				     ALIGN_DOWN(stream->id, STRTAB_NUM_L2_STES),
> +				     &rmi_ret);

The "vdevice" is for a PSMMU stream table allocation..

> +int arm_realm_smmu_v3_init(struct iommufd_viommu *viommu,
> +			   const struct iommu_user_data *user_data)
> +{
[...]
> +psmmu_activate:
> +	ret = rmi_psmmu_activate(smmu->base_phys, virt_to_phys(params),
> +				 &rmi_ret);

.. and the "viommu" is also for PSMMU activation...

> +++ b/include/uapi/linux/iommufd.h
> @@ -1055,6 +1055,7 @@ enum iommu_viommu_type {
>  	IOMMU_VIOMMU_TYPE_DEFAULT = 0,
>  	IOMMU_VIOMMU_TYPE_ARM_SMMUV3 = 1,
>  	IOMMU_VIOMMU_TYPE_TEGRA241_CMDQV = 2,
> +	IOMMU_VIOMMU_TYPE_ARM_REALM_SMMUV3 = 3,

.. and we demand userspace (VMM) to use IOMMU_VIOMMU_ALLOC ioctl,
even if VMM does not actually expose a guest-level SMMU instance.
Thus, no user_data.

I can get the reasoning behind the flow using this viommu/vdevice.

But, on the other hand, I can imagine that a Realm VSMMU would add
a new flag with a user_data to this VIOMMU. Then, this flow would
give some troubles to VMM (QEMU for example):

 - For VM with a guest-level SMMU, QEMU creates a realm instance
   where IOMMU_VIOMMU_TYPE_ARM_REALM_SMMUV3 (with vsmmu) can be
   allocated.
 - For VM w/o a guest-level SMMU, QEMU won't create such a realm
   instance, while still required to invoke the ioctl (w/o vsmmu). 

Taking a step back, I wonder if we really need to use iommufd for
PSMMU activation and its stream table allocations?

Here are some facts:
  - An iommufd has a ctx, that's one per VM. Similarly, a Realm
    has an RD.
  - For an RMI command that needs an RD, it makes sense to be per
    iommufd ctx, e.g. RMI_VSMMU_* or RMI_VDEV_* commands.
  - PSMMU commands are global; they don't need RD. So they don't
    seem necessary to tie to an iommufd ctx.

Instead, could the PSMMU activation be done after RMI_PSMMU_INFO
check? Is there any reason not to do that? A safer timing might
be at the device assignment stage?

Speaking of which, RMI_PSMMU_ST_L2_CREATE doesn't seem necessary
to be invoked in a vdevice context either. Maybe it should align
with iommufd idev's lifecycle?

Nicolin



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