[RFC/RFT PATCH 0/6] Improve get_random_u8() for use in randomize kstack

Ard Biesheuvel ardb at kernel.org
Thu Nov 27 11:01:25 PST 2025


On Thu, 27 Nov 2025 at 17:58, Mark Rutland <mark.rutland at arm.com> wrote:
>
> On Thu, Nov 27, 2025 at 03:56:59PM +0000, Ryan Roberts wrote:
> > On 27/11/2025 15:03, Ard Biesheuvel wrote:
> > > So the question is really whether we want to dedicate 16 bytes per
> > > task for this. I wouldn't mind personally, but it is something our
> > > internal QA engineers tend to obsess over.
> >
> > Yeah that's a good point.
>
> I think it's a fair point that some people will obsesses over this, but
> I think the concern is misplaced.
>
> I know that people were very happy for the kernel FPSIMD context to
> disappear from task_struct, but 16 bytes is a fair amount smaller, and
> I'm pretty sure we can offset that with a small/moderate amount of work.
>
> AFAICT there are extant holes in task_struct that could easily account
> for 16 bytes. I can also see a few ways to rework arm64's thread_info
> and thread_struct (which are both embedded within task_struct) to save
> some space.
>

Oh, I completely agree. But it is going to come up one way or the other.

> > Is this something we could potentially keep at the start of the
> > kstack? Is there any precident for keeping state there at the moment?
> > For arm64, I know there is a general feeling that 16K for the stack
> > more than enough (but we are stuck with it because 8K isn't quite
> > enough). So it would be "for free". I guess it would be tricky to do
> > this in an arch-agnostic way though...
>
> We went out of our way to stop playing silly games like that when we
> moved thread_info into task_struct; please let's not bring that back.
>

Agreed. (after just having moved the kernel mode FP/SIMD buffer from
task_struct to the kernel mode stack :-))



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