[PATCH v5 13/29] iommufd/viommu: Introduce IOMMUFD_OBJ_HW_QUEUE and its related struct
Jason Gunthorpe
jgg at nvidia.com
Fri May 30 09:07:53 PDT 2025
On Sat, May 17, 2025 at 08:21:30PM -0700, Nicolin Chen wrote:
> struct iommufd_viommu_ops {
> + u32 flags;
> void (*destroy)(struct iommufd_viommu *viommu);
> struct iommu_domain *(*alloc_domain_nested)(
> struct iommufd_viommu *viommu, u32 flags,
> @@ -171,6 +200,10 @@ struct iommufd_viommu_ops {
> struct device *dev,
> u64 virt_id);
> void (*vdevice_destroy)(struct iommufd_vdevice *vdev);
> + struct iommufd_hw_queue *(*hw_queue_alloc)(
> + struct iommufd_ucmd *ucmd, struct iommufd_viommu *viommu,
> + unsigned int type, u32 index, u64 base_addr, size_t length);
I think it would better to have two function pointers here than the flags:
+ struct iommufd_hw_queue *(*hw_queue_alloc)(
+ struct iommufd_ucmd *ucmd, struct iommufd_viommu *viommu,
+ unsigned int type, u32 index, u64 s2_iova, size_t length);
+ struct iommufd_hw_queue *(*hw_queue_alloc_phys)(
+ struct iommufd_ucmd *ucmd, struct iommufd_viommu *viommu,
+ unsigned int type, u32 index, phys_addr_t phys, size_t length);
Jason
More information about the linux-arm-kernel
mailing list