[PATCH v5 02/29] iommufd: Introduce iommufd_object_alloc_ucmd helper
Jason Gunthorpe
jgg at nvidia.com
Wed May 28 09:56:30 PDT 2025
On Sat, May 17, 2025 at 08:21:19PM -0700, Nicolin Chen wrote:
> An object allocator needs to call either iommufd_object_finalize() upon a
> success or iommufd_object_abort_and_destroy() upon an error code.
>
> To reduce duplication, store a new_obj in the struct iommufd_ucmd and call
> iommufd_object_finalize/iommufd_object_abort_and_destroy() accordingly in
> the main function.
>
> This will also ease a driver-allocated object so that a driver can simply
> return with an error code to trigger an iommufd_object_abort_and_destroy()
> instead of doing an abort itself.
>
> Similar to iommufd_object_alloc() and __iommufd_object_alloc(), add a pair
> of helpers: __iommufd_object_alloc_ucmd() and iommufd_object_alloc_ucmd().
>
> Suggested-by: Jason Gunthorpe <jgg at nvidia.com>
> Signed-off-by: Nicolin Chen <nicolinc at nvidia.com>
> ---
> drivers/iommu/iommufd/iommufd_private.h | 1 +
> include/linux/iommufd.h | 23 +++++++++++++++++++++++
> drivers/iommu/iommufd/driver.c | 18 ++++++++++++++++++
> drivers/iommu/iommufd/main.c | 7 +++++++
> 4 files changed, 49 insertions(+)
Reviewed-by: Jason Gunthorpe <jgg at nvidia.com>
Jason
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