[PATCH 04/20] arm64/fpsimd: signal: Mandate SVE payload for streaming-mode state
Will Deacon
will at kernel.org
Wed May 7 05:59:16 PDT 2025
On Tue, May 06, 2025 at 04:25:07PM +0100, Mark Rutland wrote:
> Non-streaming SVE state may be preserved without an SVE payload, in
> which case the SVE context only has a header with VL==0, and all state
> can be restored from the FPSIMD context. Streaming SVE state is always
> preserved with an SVE payload, where the SVE context header has VL!=0,
> and the SVE_SIG_FLAG_SM flag is set.
>
> The kernel never preserves an SVE context where SVE_SIG_FLAG_SM is set
> without an SVE payload. However, restore_sve_fpsimd_context() doesn't
> forbid restoring such a context, and will handle this case by clearing
> PSTATE.SM and restoring the FPSIMD context into non-streaming mode,
> which isn't consistent with the SVE_SIG_FLAG_SM flag.
>
> Forbid this case, and mandate an SVE payload when the SVE_SIG_FLAG_SM
> flag is set. This avoids an awkward ABI quirk and reduces the risk that
> later rework to this code permits configuring a task with PSTATE.SM==1
> and fp_type==FP_STATE_FPSIMD.
>
> I've marked this as a fix given that we never intended to support this
> case, and we don't want anyone to start relying upon the old behaviour
> once we re-enable SME.
>
> Fixes: 85ed24dad290 ("arm64/sme: Implement streaming SVE signal handling")
> Signed-off-by: Mark Rutland <mark.rutland at arm.com>
> Cc: Catalin Marinas <catalin.marinas at arm.com>
> Cc: Marc Zyngier <maz at kernel.org>
> Cc: Mark Brown <broonie at kernel.org>
> Cc: Will Deacon <will at kernel.org>
> ---
> arch/arm64/kernel/signal.c | 15 +++++++++++++--
> 1 file changed, 13 insertions(+), 2 deletions(-)
>
> diff --git a/arch/arm64/kernel/signal.c b/arch/arm64/kernel/signal.c
> index fdce1b856f498..e898948a31b65 100644
> --- a/arch/arm64/kernel/signal.c
> +++ b/arch/arm64/kernel/signal.c
> @@ -387,6 +387,7 @@ static int restore_sve_fpsimd_context(struct user_ctxs *user)
> unsigned int vl, vq;
> struct user_fpsimd_state fpsimd;
> u16 user_vl, flags;
> + bool sm;
>
> if (user->sve_size < sizeof(*user->sve))
> return -EINVAL;
> @@ -396,7 +397,8 @@ static int restore_sve_fpsimd_context(struct user_ctxs *user)
> if (err)
> return err;
>
> - if (flags & SVE_SIG_FLAG_SM) {
> + sm = flags & SVE_SIG_FLAG_SM;
> + if (sm) {
> if (!system_supports_sme())
> return -EINVAL;
>
> @@ -416,7 +418,16 @@ static int restore_sve_fpsimd_context(struct user_ctxs *user)
> if (user_vl != vl)
> return -EINVAL;
>
> - if (user->sve_size == sizeof(*user->sve)) {
> + /*
> + * Non-streaming SVE state may be preserved without an SVE payload, in
> + * which case the SVE context only has a header with VL==0, and all
> + * state can be restored from the FPSIMD context.
> + *
> + * Streaming SVE state is always preserved with an SVE payload. For
> + * consistency and robustness, reject restoring streaming SVE state
> + * without an SVE payload.
> + */
> + if (!sm && user->sve_size == sizeof(*user->sve)) {
> clear_thread_flag(TIF_SVE);
> current->thread.svcr &= ~SVCR_SM_MASK;
> current->thread.fp_type = FP_STATE_FPSIMD;
This (along with the 'fpsimd_only:' block) is now practically identical
to restore_fpsimd_context(). I think that's a sign that we're doing the
right thing, but can we move that into a shared helper function?
Will
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