[PATCH 1/8] rust: kernel: Add Platform device and driver abstractions
Janne Grunau
janne at jannau.net
Sat Sep 14 03:11:49 PDT 2024
On Wed, Sep 11, 2024 at 07:35:35PM +0200, Danilo Krummrich wrote:
> On Wed, Sep 11, 2024 at 04:56:14PM +0200, Greg Kroah-Hartman wrote:
> > On Wed, Sep 11, 2024 at 07:57:18PM +0530, Ayush Singh wrote:
> > > +/// An identifier for Platform devices.
> > > +///
> > > +/// Represents the kernel's [`struct of_device_id`]. This is used to find an appropriate
> > > +/// Platform driver.
> > > +///
> > > +/// [`struct of_device_id`]: srctree/include/linux/mod_devicetable.h
> > > +pub struct DeviceId(&'static CStr);
> > > +
> > > +impl DeviceId {
> >
> > <snip>
> >
> > I appreciate posting this, but this really should go on top of the
> > device driver work Danilo Krummrich has been doing.
>
> If everyone agrees, I'd offer to just provide platform device / driver
> abstractions with my next patch series. This way you don't need to worry
> about aligning things with the rest of the abstractions yourself and throughout
> potential further versions of the series.
Covering platform device/driver abstractions in the same series would
be appreciated from asahi side. It hopefully results in earlier merge
since it avoids a dependency on the device driver abstractions.
Feel free to reach out to me for an earlier preview / rabsing of the
asahi driver.
https://github.com/AsahiLinux/linux/tree/bits/210-gpu has all relevant
rust changes from 6.11-rc but I plan to rebase onto 6.11 in the next
days and possibly import changes from 6.12-rc* / rust-next.
Thanks
Janne
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