[PATCH v5 04/13] iommufd/viommu: Add IOMMU_VIOMMU_ALLOC ioctl
Jason Gunthorpe
jgg at nvidia.com
Tue Oct 29 08:36:24 PDT 2024
On Tue, Oct 29, 2024 at 11:54:36AM -0300, Jason Gunthorpe wrote:
> On Fri, Oct 25, 2024 at 04:49:44PM -0700, Nicolin Chen wrote:
> > +void iommufd_viommu_destroy(struct iommufd_object *obj)
> > +{
> > + struct iommufd_viommu *viommu =
> > + container_of(obj, struct iommufd_viommu, obj);
> > +
> > + if (viommu->ops && viommu->ops->free)
> > + viommu->ops->free(viommu);
>
> Ops can't be null and free can't be null, that would mean there is a
> memory leak.
Actually, it is just named wrong, it should be called destroy like
this op, it doesn't free any memory..
Jason
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