[PATCH v3 03/16] iommufd/viommu: Add IOMMU_VDEVICE_ALLOC ioctl
Jason Gunthorpe
jgg at nvidia.com
Mon Oct 21 05:22:48 PDT 2024
On Sat, Oct 19, 2024 at 06:42:30PM -0700, Nicolin Chen wrote:
> > But be mindful of this abort, it doesn't want to be inside the lock if
> > it also gets the lock.. fail_nth should be updated to cover these new
> > ioctls to look for tricky things like that
>
> I added an abort() beside destroy():
>
> +void iommufd_vdevice_abort(struct iommufd_object *obj)
> +{
> + struct iommufd_vdevice *old, *vdev =
> + container_of(obj, struct iommufd_vdevice, obj);
> + struct iommufd_viommu *viommu = vdev->viommu;
> + struct iommufd_device *idev = vdev->idev;
> +
> + lockdep_assert_not_held(&idev->igroup->lock);
???
> +
> + if (viommu->ops && viommu->ops->vdevice_free)
> + viommu->ops->vdevice_free(vdev);
> +
> + old = xa_cmpxchg(&viommu->vdevs, vdev->id, vdev, NULL, GFP_KERNEL);
> + if (old)
> + WARN_ON(old != vdev);
> +
> + refcount_dec(&viommu->obj.users);
> + refcount_dec(&idev->obj.users);
> + idev->vdev = NULL;
> +}
> +
> +void iommufd_vdevice_destroy(struct iommufd_object *obj)
> +{
> + struct iommufd_vdevice *vdev =
> + container_of(obj, struct iommufd_vdevice, obj);
> +
> + mutex_lock(&vdev->idev->igroup->lock);
> + iommufd_vdevice_abort(obj);
When we get it here??
Jason
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