[patch v3 08/36] x86/smpboot: Split up native_cpu_up() into separate phases and document them

Thomas Gleixner tglx at linutronix.de
Tue May 9 10:59:26 PDT 2023


On Tue, May 09 2023 at 14:07, Thomas Gleixner wrote:
> On Tue, May 09 2023 at 12:04, Peter Zijlstra wrote:
>> On Mon, May 08, 2023 at 09:43:39PM +0200, Thomas Gleixner wrote:
>>> +	/*
>>> +	 * Sync point with wait_cpu_callin(). The AP doesn't wait here
>>> +	 * but just sets the bit to let the controlling CPU (BSP) know that
>>> +	 * it's got this far.
>>> +	 */
>>>  	smp_callin();
>>>  
>>> -	/* otherwise gcc will move up smp_processor_id before the cpu_init */
>>> +	/* Otherwise gcc will move up smp_processor_id() before cpu_init() */
>>>  	barrier();
>>
>> Not to the detriment of this patch, but this barrier() and it's comment
>> seem weird vs smp_callin(). That function ends with an atomic bitop (it
>> has to, at the very least it must not be weaker than store-release) but
>> also has an explicit wmb() to order setup vs CPU_STARTING.
>>
>> (arguably that should be a full fence *AND* get a comment)
>>
>> There is no way the smp_processor_id() referred to in this comment can
>> land before cpu_init() even without the barrier().
>
> Right. Let me clean that up.

So I went and tried to figure out where this comes from. It's from
d8f19f2cac70 ("[PATCH] x86-64 merge") in the history tree. One of those
well documented combo patches which change world and some more. The
context back then was:

	/*
	 * Dont put anything before smp_callin(), SMP
	 * booting is too fragile that we want to limit the
	 * things done here to the most necessary things.
	 */
	cpu_init();
	smp_callin();

	Dprintk("cpu %d: waiting for commence\n", smp_processor_id()); 

That still does not explain what the barrier is doing. I tried to
harvest mailing list archives, but did not find anything. The back then
list discuss at x86-64.org was never publicly archived... Boris gave me an
tarball, but this 'barrier()' add on was nowhere discussed in public.

As the barrier has no obvious value, I'm adding a patch upfront which
removes it.

Thanks,

        tglx







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